1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 |
ZO_HOUSING_LINK_JUMP_CONFIRMATION_DIALOG_NAME = "VISIT_HOUSE_LINK_CONFIRMATION_DIALOG"
end
do
end
{
blockDialogReleaseOnPress = true ,
canQueue = true ,
gamepadInfo = {
dialogType = GAMEPAD_DIALOGS . BASIC ,
allowRightStickPassThrough = false ,
} ,
end ,
title =
{
} ,
{
else
end
end ,
} ,
buttons =
{
{
end ,
} ,
{
end ,
} ,
}
} )
end
end
end
if not houseId then
-- Invalid houseId.
return ""
end
if not collectibleId then
-- Invalid houseId.
return ""
end
return houseName
end
if not houseId then
-- Invalid houseId.
return false
end
if not accountNameLower or accountNameLower == "" or accountNameLower == string . lower ( GetDisplayName ( ) ) then
-- This house is owned by the local player.
else
-- This house is owned by a remote player.
end
return true
end
if linkType == HOUSING_LINK_TYPE then
end
return false
end
return true
end
function ZO_HousingSocial_Manager : ShowVisitHouseLinkConfirmationDialog ( houseId , optionalAccountName )
if not houseId then
-- Invalid houseId.
return
end
-- Hide a preexisting tooltip that may occlude this confirmation dialog.
end
local accountName = ( optionalAccountName and optionalAccountName ~= "" ) and optionalAccountName or nil
local dialogData =
{
accountName = accountName ,
houseId = houseId ,
}
local dialogParams =
{
mainTextParams =
{
accountName or houseName
} ,
}
ZO_Dialogs_ShowPlatformDialog ( ZO_HOUSING_LINK_JUMP_CONFIRMATION_DIALOG_NAME , dialogData , dialogParams )
end
end
|