Back to Home

ESO Lua File v101038

ingame/housingeditor/keyboard/housingfurnitureplacement_keyboard.lua

[◄ back to folders ]
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
ZO_HousingFurniturePlacement_Keyboard = ZO_HousingFurnitureList:Subclass()
function ZO_HousingFurniturePlacement_Keyboard:New(...)
    return ZO_HousingFurnitureList.New(self, ...)
end
function ZO_HousingFurniturePlacement_Keyboard:Initialize(...)
    ZO_HousingFurnitureList.Initialize(self, ...)
end
function ZO_HousingFurniturePlacement_Keyboard:InitializeKeybindStrip()
    self.keybindStripDescriptor =
    {
        alignment = KEYBIND_STRIP_ALIGN_CENTER,
        {
            name = GetString(SI_HOUSING_EDITOR_PLACE),
            keybind = "UI_SHORTCUT_PRIMARY",
            callback = function()
                local mostRecentlySelectedData = self:GetMostRecentlySelectedData()
                self:SelectForPlacement(mostRecentlySelectedData)
            end,
            enabled = function()
                local hasSelection = self:GetMostRecentlySelectedData() ~= nil
                if not hasSelection then
                    return false, GetString(SI_HOUSING_BROWSER_MUST_CHOOSE_TO_PLACE)
                end
                return true
            end,
        },
        {
            name = GetString(SI_CRAFTING_EXIT_PREVIEW_MODE),
            keybind = "UI_SHORTCUT_NEGATIVE",
            callback = function()
                self:ClearSelection()
            end,
            visible = function()
                local hasSelection = self:GetMostRecentlySelectedData() ~= nil and IsCurrentlyPreviewing()
                return hasSelection
            end,
        },
    }
end
function ZO_HousingFurniturePlacement_Keyboard:InitializeFiltersSelector()
    self.placementFiltersDropdown = self.contents:GetNamedChild("FiltersDropdown")
    local filterValues = {}
    local function OnFiltersChanged(comboBox, entryText, entry)
        -- Initialize the filter value 'buckets' for bound and location both to the 'All' value,
        -- indicating that no filter has effectively been selected for either as a baseline.
        -- Note that the bound filterValues {0, 1, 2} are being treated as a bit mask for the
        -- purpose of this all-in-one drop down.
        filterValues[ZO_HOUSING_FURNITURE_FILTER_CATEGORY.BOUND] = HOUSING_FURNITURE_BOUND_FILTER_ALL
        filterValues[ZO_HOUSING_FURNITURE_FILTER_CATEGORY.LOCATION] = HOUSING_FURNITURE_LOCATION_FILTER_ALL
        filterValues[ZO_HOUSING_FURNITURE_FILTER_CATEGORY.LIMIT] = ZO_HOUSING_FURNITURE_LIMIT_TYPE_FILTER_ALL
        -- Iterate through the drop down items, adding each selected items' filterValues to their
        -- respective bound or location bucket.
        -- Because the initial 'All' value for either bucket acts as a non-selection, the addition
        -- operations occuring below are effectively expressions of the mathematical Identity property
        -- whereby 0 + x = x.
        local selectedItems = comboBox:GetSelectedItemData()
        for _, item in ipairs(selectedItems) do
            local filterCategory = item.filterCategory
            if filterCategory then
                filterValues[filterCategory] = filterValues[filterCategory] + item.filterValue
            end
        end
        -- Retrieve the cumulative bitmask for each bucket and update the placement filters accordingly.
        local boundFilterValue = filterValues[ZO_HOUSING_FURNITURE_FILTER_CATEGORY.BOUND]
        local locationFilterValue = filterValues[ZO_HOUSING_FURNITURE_FILTER_CATEGORY.LOCATION]
        local limitFilterValue = filterValues[ZO_HOUSING_FURNITURE_FILTER_CATEGORY.LIMIT]
        SHARED_FURNITURE:SetPlacementFurnitureFilters(boundFilterValue, locationFilterValue, limitFilterValue)
    end
    local INCLUDE_LOCATION_FILTERS = true
    ZO_HousingSettingsFilters_SetupDropdown(self.placementFiltersDropdown, INCLUDE_LOCATION_FILTERS, OnFiltersChanged)
end
function ZO_HousingFurniturePlacement_Keyboard:InitializeThemeSelector()
    self.placementThemeDropdown = self.contents:GetNamedChild("ThemeDropdown")
    local function OnThemeChanged(comboBox, entryText, entry)
        SHARED_FURNITURE:SetPlacementFurnitureTheme(entry.furnitureTheme)
    end
    ZO_HousingSettingsTheme_SetupDropdown(self.placementThemeDropdown, OnThemeChanged)
end
function ZO_HousingFurniturePlacement_Keyboard:OnSearchTextChanged(editBox)
    SHARED_FURNITURE:SetPlaceableTextFilter(editBox:GetText())
end
function ZO_HousingFurniturePlacement_Keyboard:AddListDataTypes()
    local function IsFurnitureCollectibleBlacklisted(collectibleId)
        if collectibleId then
            local collectibleData = ZO_COLLECTIBLE_DATA_MANAGER:GetCollectibleDataById(collectibleId)
            return collectibleData and collectibleData:IsBlacklisted()
        end
        return false
    end
    self.PlaceableFurnitureOnMouseClickCallback = function(control, buttonIndex, upInside)
        if buttonIndex == MOUSE_BUTTON_INDEX_LEFT and upInside then
            if control.furnitureObject and IsFurnitureCollectibleBlacklisted(control.furnitureObject.collectibleId) then
                ZO_AlertEvent(EVENT_HOUSING_EDITOR_REQUEST_RESULT, HOUSING_REQUEST_RESULT_BLOCKED_BY_BLACKLISTED_COLLECTIBLE)
            else
                ZO_ScrollList_MouseClick(self:GetList(), control)
            end
        end
    end
    self.PlaceableFurnitureOnMouseDoubleClickCallback = function(control, buttonIndex)
        if buttonIndex == MOUSE_BUTTON_INDEX_LEFT then
            if control.furnitureObject and IsFurnitureCollectibleBlacklisted(control.furnitureObject.collectibleId) then
                ZO_AlertEvent(EVENT_HOUSING_EDITOR_REQUEST_RESULT, HOUSING_REQUEST_RESULT_BLOCKED_BY_BLACKLISTED_COLLECTIBLE)
            else
                local data = ZO_ScrollList_GetData(control)
                self:SelectForPlacement(data)
            end
        end
    end
    self:AddDataType(ZO_PLACEABLE_HOUSING_DATA_TYPE, "ZO_PlayerFurnitureSlot", ZO_HOUSING_FURNITURE_LIST_ENTRY_HEIGHT, function(...) self:SetupFurnitureRow(...) end, ZO_HousingFurnitureBrowser_Keyboard.OnHideFurnitureRow)
end
function ZO_HousingFurniturePlacement_Keyboard:RefreshFilters()
    -- Get the current filter state.
    local boundFilters = SHARED_FURNITURE:GetPlacementFurnitureBoundFilters()
    local limitFilters = SHARED_FURNITURE:GetPlacementFurnitureLimitFilters()
    local locationFilters = SHARED_FURNITURE:GetPlacementFurnitureLocationFilters()
    local textFilter = SHARED_FURNITURE:GetPlaceableTextFilter()
    local themeFilter = SHARED_FURNITURE:GetPlacementFurnitureTheme()
    -- Update the Text Search filter to reflect the filter state.
    self.searchEditBox:SetText(textFilter)
    -- Update the Theme filter to reflect the filter state.
    do
        local themesList = ZO_ComboBox_ObjectFromContainer(self.placementThemeDropdown)
        for _, themeItem in ipairs(themesList:GetItems()) do
            if themeItem.furnitureTheme == themeFilter then
                themesList:SelectItem(themeItem)
                break
            end
        end
    end
    -- Update the Furniture filters to reflect the filter state.
    do
        local filtersList = ZO_ComboBox_ObjectFromContainer(self.placementFiltersDropdown)
        filtersList:ClearAllSelections()
        for _, filterItem in ipairs(filtersList:GetItems()) do
            if filterItem.filterCategory == ZO_HOUSING_FURNITURE_FILTER_CATEGORY.BOUND then
                if ZO_MaskHasFlag(boundFilters, filterItem.filterValue) then
                    filtersList:SelectItem(filterItem)
                end
            elseif filterItem.filterCategory == ZO_HOUSING_FURNITURE_FILTER_CATEGORY.LIMIT then
                if ZO_MaskHasFlag(limitFilters, filterItem.filterValue) then
                    filtersList:SelectItem(filterItem)
                end
            elseif filterItem.filterCategory == ZO_HOUSING_FURNITURE_FILTER_CATEGORY.LOCATION then
                if ZO_MaskHasFlag(locationFilters, filterItem.filterValue) then
                    filtersList:SelectItem(filterItem)
                end
            end
        end
    end
end
function ZO_HousingFurniturePlacement_Keyboard:SelectForPlacement(data)
    ZO_HousingFurnitureBrowser_Base.SelectFurnitureForPlacement(data)
    SCENE_MANAGER:HideCurrentScene()
end
function ZO_HousingFurniturePlacement_Keyboard:SetupFurnitureRow(control, data)
end
--Overridden from ZO_HousingFurnitureList
function ZO_HousingFurniturePlacement_Keyboard:OnShowing()
    ZO_HousingFurnitureList.OnShowing(self)
    self:RefreshFilters()
end
--Overridden from ZO_HousingFurnitureList
function ZO_HousingFurniturePlacement_Keyboard:GetCategoryTreeData()
    return SHARED_FURNITURE:GetPlaceableFurnitureCategoryTreeData()
end
--Overridden from ZO_HousingFurnitureList
function ZO_HousingFurniturePlacement_Keyboard:GetNoItemText()
    if SHARED_FURNITURE:DoesPlayerHavePlaceableFurniture() then
        return GetString(SI_HOUSING_FURNITURE_NO_SEARCH_RESULTS)
    else
        return GetString(SI_HOUSING_FURNITURE_NO_PLACEABLE_FURNITURE)
    end
end