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if dailyRewardTile then
local tileObject = dailyRewardTile . object
end
end
local tileObject = dailyRewardTile . object
tileObject : RegisterCallback ( "OnRefreshLayout" , function ( ) ZO_GenericGamepadDialog_RefreshKeybinds ( self ) end )
{
gamepadInfo =
{
dialogType = GAMEPAD_DIALOGS . CUSTOM
} ,
end
end ,
blockDialogReleaseOnPress = true ,
canQueue = true ,
title =
{
} ,
buttons =
{
{
end
} ,
{
end
} ,
} ,
} )
end |