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----------------------------
-- Main Menu Helper Panel --
----------------------------
end
if newState == SCENE_SHOWING then
elseif newState == SCENE_HIDING then
elseif newState == SCENE_HIDDEN then
end
end )
end
{
}
ZO_Gamepad_AddBackNavigationKeybindDescriptors ( self . keybindStripDescriptor , GAME_NAVIGATION_TYPE_BUTTON , function ( ) self : EndSelection ( ) end )
end
end
end
end
end
-- override in derived classes
end
-- override in derived classes
end
-- override in derived classes
end
end |