Back to Home

ESO Lua File v101038

ingame/performance/performancemeter.lua

[◄ back to folders ]
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
local PerformanceMeters = ZO_Object:Subclass()
local HIGH_LATENCY = 300
local MEDIUM_LATENCY = 150
local LOW_LATENCY = 0
local MAX_FRAMERATE = 999
local MAX_LATENCY = 999
local LATENCY_ICONS =
{
    [HIGH_LATENCY] = { image = "EsoUI/Art/Campaign/campaignBrowser_lowPop.dds", color = ZO_ERROR_COLOR },
    [MEDIUM_LATENCY] = { image = "EsoUI/Art/Campaign/campaignBrowser_medPop.dds", color = ZO_SELECTED_TEXT },
    [LOW_LATENCY] = { image = "EsoUI/Art/Campaign/campaignBrowser_hiPop.dds", color = ZO_SELECTED_TEXT }
}
local POSITION_DEFAULTS = 
{
    point = BOTTOMLEFT,
    relPoint = BOTTOMLEFT,
    x = -20,
    y = 20,
}
function PerformanceMeters:New(...)
    local container = ZO_Object.New(self)
    container:Initialize(...)
    return container
end
function PerformanceMeters:Initialize(control)
    self.control = control
    self.framerateControl = GetControl(control, "FramerateMeter")
    self.framerateLabel = GetControl(self.framerateControl, "Label")
    self.latencyControl = GetControl(control, "LatencyMeter")
    self.latencyLabel = GetControl(self.latencyControl, "Label")
    self.latencyBars = GetControl(self.latencyControl, "Bars")
    local function OnAddOnLoaded(event, name)
        if name == "ZO_Ingame" then
            self.sv = ZO_SavedVars:New("ZO_Ingame_SavedVariables", 1, "PerformanceMeters", POSITION_DEFAULTS)
            self.control:ClearAnchors()
            self.control:SetAnchor(self.sv.point, nil, self.sv.relPoint, self.sv.x, self.sv.y)
            self:UpdateVisibility()
            self:UpdateMovable()
            self.control:UnregisterForEvent(EVENT_ADD_ON_LOADED)
        end
    end
    local function OnInterfaceSettingChanged(eventCode, settingType, settingId)
        if settingType == SETTING_TYPE_UI then
            if settingId == UI_SETTING_SHOW_FRAMERATE or settingId == UI_SETTING_SHOW_LATENCY then
                self:UpdateVisibility()
            elseif settingId == UI_SETTING_FRAMERATE_LATENCY_LOCK then
                self:UpdateMovable()
            end
        end
    end
    self.control:RegisterForEvent(EVENT_ADD_ON_LOADED, OnAddOnLoaded)
    self.control:RegisterForEvent(EVENT_INTERFACE_SETTING_CHANGED, OnInterfaceSettingChanged)
    EVENT_MANAGER:RegisterForUpdate("ZO_PerformanceMeters", 1000, function() self:OnUpdate() end)
    
    PERFORMANCE_METER_FRAGMENT = ZO_HUDFadeSceneFragment:New(control)
end
function PerformanceMeters:OnUpdate()
    if not PERFORMANCE_METER_FRAGMENT:IsHiddenForReason("AnyOn") then
        if not self.framerateControl:IsHidden() then
            self:SetFramerate(GetFramerate())
        end
        if not self.latencyControl:IsHidden() then
            self:SetLatency(GetLatency())
        end
    end
end
function PerformanceMeters:SetFramerate(framerate)
    if framerate then
        local addPlus = false
        if framerate > MAX_FRAMERATE then
            framerate = MAX_FRAMERATE
            addPlus = true
        end
        self.framerateLabel:SetText(zo_strformat(SI_FRAMERATE_METER_FORMAT, zo_round(framerate)))
    end
end
function PerformanceMeters:SetLatency(latency)
    if latency then
        local overMaxLabel
        if latency > MAX_LATENCY then
            latency = MAX_LATENCY
            overMaxLabel = zo_strformat(SI_LATENCY_EXTREME_FORMAT, latency)
        end
        if overMaxLabel then
            self.latencyLabel:SetText(overMaxLabel)
        else
            self.latencyLabel:SetText(latency)
        end
        --Determine if we need to update the icon and color
        local threshold = LOW_LATENCY
        if latency >= MEDIUM_LATENCY then
            threshold = latency >= HIGH_LATENCY and HIGH_LATENCY or MEDIUM_LATENCY
        end
        if self.previousLatencyThreshold and self.previousLatencyThreshold == threshold then
            return
        end
        local icon = LATENCY_ICONS[threshold]
        self.latencyBars:SetTexture(icon.image)
        self.latencyBars:SetColor(icon.color:UnpackRGBA())
        self.latencyLabel:SetColor(icon.color:UnpackRGBA())
        self.previousLatencyThreshold = threshold
    end
end
function PerformanceMeters:UpdateMovable()
    self.control:SetMovable(not GetSetting_Bool(SETTING_TYPE_UI, UI_SETTING_FRAMERATE_LATENCY_LOCK))
end
function PerformanceMeters:UpdateVisibility()
    local framerateOn = GetSetting_Bool(SETTING_TYPE_UI, UI_SETTING_SHOW_FRAMERATE)
    local latencyOn = GetSetting_Bool(SETTING_TYPE_UI, UI_SETTING_SHOW_LATENCY)
    local anyOn = framerateOn or latencyOn
    if anyOn then
        self.framerateControl:ClearAnchors()
        self.latencyControl:ClearAnchors()
        if framerateOn and latencyOn then
            self.framerateControl:SetAnchor(RIGHT, self.control, CENTER, 0, 0)
            self.latencyControl:SetAnchor(LEFT, self.control, CENTER, 0, 0)
        else
            self.framerateControl:SetAnchor(CENTER, self.control, CENTER, 0, 0)
            self.latencyControl:SetAnchor(CENTER, self.control, CENTER, 0, 0)
        end
        self.framerateControl:SetHidden(not framerateOn)
        self.latencyControl:SetHidden(not latencyOn)
    end
    PERFORMANCE_METER_FRAGMENT:SetHiddenForReason("AnyOn", not anyOn, 0, 0)
    self:OnUpdate()
end
function PerformanceMeters:ResetPosition()
    self.control:SetAnchor(POSITION_DEFAULTS.point, nil, POSITION_DEFAULTS.relPoint, POSITION_DEFAULTS.x, POSITION_DEFAULTS.y)
    self:OnMoveStop()
end
function PerformanceMeters:OnMoveStop()
    local _
    _, self.sv.point, _, self.sv.relPoint, self.sv.x, self.sv.y = self.control:GetAnchor(0)
end
function PerformanceMeters:Meter_OnMouseEnter(control)
    local tooltipText
    if control == self.framerateControl then
        tooltipText = GetString(SI_FRAMERATE_METER_TOOLTIP)
    elseif control == self.latencyControl then
        tooltipText = GetString(SI_LATENCY_METER_TOOLTIP)
    end
    
    if tooltipText then
        InitializeTooltip(InformationTooltip, control, BOTTOM, 0, 0)
        SetTooltipText(InformationTooltip, tooltipText)
    end
end
function PerformanceMeters:Meter_OnMouseExit(control)
    ClearTooltip(InformationTooltip)
end
    PERFORMANCE_METERS:Meter_OnMouseEnter(control)
end
    PERFORMANCE_METERS:Meter_OnMouseExit(control)
end
    PERFORMANCE_METERS:OnMoveStop()
end
    PERFORMANCE_METERS = PerformanceMeters:New(control)
end