1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 |
-- Primary logic class must be subclassed after the platform class so that platform specific functions will have priority over the logic class functionality
end
end
local isCharacterPersistent = persistenceLevel == ACHIEVEMENT_PERSISTENCE_CHARACTER
if isCharacterPersistent then
local frameColor = completed and ZO_SECOND_SELECTED_TEXT or ZO_SECOND_NORMAL_TEXT
else
end
end
local titleColor
if isCharacterPersistent then
titleColor = completed and ZO_SECOND_SELECTED_TEXT or ZO_SECOND_NORMAL_TEXT
else
titleColor = completed and ZO_SELECTED_TEXT or ZO_DEFAULT_TEXT
end
end
if achievementStatus == ZO_ACHIEVEMENTS_COMPLETION_STATUS . COMPLETE then
elseif achievementStatus == ZO_ACHIEVEMENTS_COMPLETION_STATUS . IN_PROGRESS then
elseif achievementStatus == ZO_ACHIEVEMENTS_COMPLETION_STATUS . INCOMPLETE then
end
end |