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end )
end )
local DONT_RESET_TO_TOP = false
local RESELECT_DATA = true
end )
local DONT_RESET_TO_TOP = false
local RESELECT_DATA = true
end )
end )
end
end
end
end
end
local HIDE_CALLBACK = nil
self . gridList : AddEntryTemplate ( patronEntryData . entryTemplate , patronEntryData . width , patronEntryData . height , ZO_DefaultGridTileEntrySetup , HIDE_CALLBACK , ZO_DefaultGridTileEntryReset , patronEntryData . gridPaddingX , patronEntryData . gridPaddingY )
self . gridList : SetEntryTemplateEqualityFunction ( patronEntryData . entryTemplate , PatronEntryEqualityFunction )
end
function ZO_TributePatronSelection_Shared : RefreshGridList ( resetToTop , reselectData , animateInstantly )
entryData . animateInstantly = animateInstantly
end
if reselectData then
end
end
end
end
end
end
self . divider : SetColor ( GetInterfaceColor ( INTERFACE_COLOR_TYPE_TEXT_COLORS , INTERFACE_TEXT_COLOR_SUCCEEDED ) )
else
if playerType == TRIBUTE_PLAYER_TYPE_NPC then
else
self . selectionText : SetText ( zo_strformat ( SI_TRIBUTE_DECK_SELECTION_OPPONENT_SELECT , opponentName , patronToSelect ) )
end
self . divider : SetColor ( GetInterfaceColor ( INTERFACE_COLOR_TYPE_TEXT_COLORS , INTERFACE_TEXT_COLOR_FAILED ) )
end
end
opponentName = playerType ~= TRIBUTE_PLAYER_TYPE_NPC and ZO_FormatUserFacingDisplayName ( opponentName ) or opponentName
self . matchInfo : SetText ( zo_strformat ( SI_TRIBUTE_DECK_SELECTION_MATCH_DESCRIPTION , GetString ( "SI_TRIBUTEMATCHTYPE" , matchType ) , opponentName ) )
end
return false
else
end
end
ZO_TributePatronSelection_Shared . InitializeControls = ZO_TributePatronSelection_Shared : MUST_IMPLEMENT ( )
ZO_TributePatronSelection_Shared . InitializeKeybindStripDescriptors = ZO_TributePatronSelection_Shared : MUST_IMPLEMENT ( )
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