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ZO_ClickableKeybindLabelMixin = { }
return ZO_Keybindings_ShouldUseGamepadAction ( self . alwaysPreferGamepadMode ) and self . gamepadPreferredKeybind or self . keybind
end
end
end
local keybindColor = keybindEnabled and ZO_SELECTED_TEXT or ZO_DISABLED_TEXT
end
end
end
end
end
end
end
end
end
end
end
-- options is a table of various options for displaying the keybind
-- alwaysPreferGamepadMode - if true we will always show a gamepad keybind
-- showUnbound - if false will hide the keybind if it's unbound
-- showAsHold - if true will show the keybind as a hold
-- scalePercent - overrides the default scale percent of the keybind icon
if hadKeybind then
end
local NO_ON_CHANGE_CALLBACK = nil
local showUnbound = nil
local showAsHold = nil
local scalePercent = nil
if options then
showUnbound = options . showUnbound
showAsHold = options . showAsHold
scalePercent = options . scalePercent
end
end
ZO_Keybindings_RegisterLabelForBindingUpdate ( self , self . keybind , showUnbound , self . gamepadPreferredKeybind , NO_ON_CHANGE_CALLBACK , alwaysPreferGamepadMode , showAsHold , scalePercent , UseDisabledIcon )
else
end
end
end
end
end
end
end
if keybindDescriptor . customKeyText then
end
if keybindDescriptor . customKeyIcon then
end
end
end
else
end
end
end
else
end
end
end
local g_areKeybindsEnabled
local g_keybindLabels = { }
local g_numDisabledReferences = 0
local shouldKeybindsBeEnabled = WINDOW_MANAGER : GetFocusControl ( ) == nil and g_numDisabledReferences == 0
if shouldKeybindsBeEnabled ~= g_areKeybindsEnabled then
g_areKeybindsEnabled = shouldKeybindsBeEnabled
if not keybindButton . keybindEnabledInEdit then
end
end
end
end
g_numDisabledReferences = g_numDisabledReferences + 1
end
g_numDisabledReferences = g_numDisabledReferences - 1
end
end
end
end
end |