1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 |
--Animation Layer
----------------------
return object
end
self . windowTranslateAnimation = timeline : InsertAnimation ( ANIMATION_TRANSLATE , self . windowControl , self . windowMovementOffsetMS )
end
end
function Layer : SetWindowNormalizedEndPoints ( startNX , startNY , startRegistrationPointNX , startRegistrationPointNY , endNX , endNY , endRegistrationPointNX , endRegistrationPointNY )
end
end
end
end
end
end
end
local windowWidth , windowHeight = self . windowNormalizedWidth * textureWidth , self . windowNormalizedHeight * textureHeight
--Reset to outside the display area
local distance
--if the gradient normal is more horizontal multiply normalized distance by width, otherwise height.
distance = gradient . normalizedDistance * windowWidth
else
distance = gradient . normalizedDistance * windowHeight
end
end
self . windowTranslateAnimation : SetTranslateOffsets ( self . startNX * textureWidth - ( self . startRegistrationPointNX - 0.5 ) * windowWidth ,
end
end
--Texture Layer Reveal Animation
-----------------------------------
return object
end
local windowControl = CreateControlFromVirtual ( "$(parent)RevealAnimationWindow" , self . container , "ZO_TextureLayerRevealAnimationWindow" , nextControlId )
end
end
end
end
end
end
end
end |