1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 |
local GAME_MENU_CHARACTERSELECT
local gameEntries = { }
-- Characters
else
-- Make sure we unregister the callback, so we don't unintentially add the character select fragment in subsequent loads
end
end
end
end
{
hasSelectedState = true ,
}
end
-- Settings
end
-- Controls
-- Nothing for now
end
-- Addons
end
end
return
end
end
local data = { name = GetString ( SI_GAME_MENU_ADDONS ) , callback = ShowAddons , unselectedCallback = HideAddons , showNewIconCallback = ShouldShowNewIcon , hasSelectedState = true }
end
-- Play Cinematic
local data = { name = GetString ( SI_GAME_MENU_PLAY_CINEMATIC ) , callback = ZO_PlayIntroCinematicAndReturn }
end
-- Back
end
-- Setup
gameEntries = { }
end
end
end
if newState == SCENE_SHOWING then
end
end )
end
end |