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----
-- ZO_DailyRewardsTile_Gamepad
----
local HEADER_TEXT_COLORS = {
SELECTED_TEXT_COLOR = ZO_NORMAL_TEXT ,
UNSELECTED_TEXT_COLOR = ZO_ColorDef : New ( GetInterfaceColor ( INTERFACE_COLOR_TYPE_TEXT_COLORS , INTERFACE_TEXT_COLOR_GAMEPAD_CATEGORY_HEADER ) )
}
-- Primary logic class must be subclassed after the platform class so that platform specific functions will have priority over the logic class functionality
end
if isSelected then
else
end
end
end
-----
-- Global XML Functions
-----
end |