ingame/map/worldmapkeepupgrade_shared.lua:48 -- self.levelsGridList:SetGridEntryTemplate(self.buttonLayout, params.SYMBOL_ICON_SIZE, params.SYMBOL_ICON_SIZE, WorldMapKeepUpgradeGridEntrySetup, HIDE_CALLBACK, ZO_ObjectPool_DefaultResetControl, SPACING_X, params.GRID_DEFAULT_SPACING_Y)