ingame/campaign/campaignbrowser.lua:358 -- self.tree:ExecuteOnSubTree(START_AT_ROOT, function(node)
if node:GetTemplate() == "ZO_RulesetEntry" then
local nodeData = node:GetData()
if nodeData.rulesetId == assignedCampaignRulesetId then
self.tree:SelectNode(node)
return true
end
end
end)