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local COMBO_BOX_ENTRY_GUILD_BROWSER = 1
local COMBO_BOX_ENTRY_CREATE_GUILD = 2
return selector
end
end
local changeGuildParams = { entry = entry , }
local forcePreviousGuildNameInSelector = true
end
end
GUILD_RECRUITMENT_GUILD_LISTING_KEYBOARD : ChangeSelectedGuild ( changeGuildCallback , changeGuildParams )
end
else
forcePreviousGuildNameInSelector = false
end
if forcePreviousGuildNameInSelector then
-- Force the combo box to not change guild text until the callback is adequately addressed
end
end
EVENT_MANAGER : RegisterForEvent ( "GuildsSelector" , EVENT_GUILD_DATA_LOADED , function ( ) self : InitializeGuilds ( ) end )
local workingWidth = menuLeft - comboLeft
end
MAIN_MENU_KEYBOARD : RegisterCallback ( "OnSceneGroupBarLabelTextChanged" , OnSceneGroupBarLabelTextChanged )
{
GUILD_HOME ,
GUILD_ROSTER_MANAGER ,
GUILD_RANKS ,
GUILD_HISTORY ,
GUILD_SHARED_INFO ,
GUILD_HERALDRY ,
GUILD_RECRUITMENT_KEYBOARD ,
GUILD_RECRUITMENT_APPLICATIONS_KEYBOARD ,
GUILD_RECRUITMENT_BLACKLIST_KEYBOARD ,
}
{
"guildHome" ,
"guildRoster" ,
"guildRanks" ,
"guildHistory" ,
"guildHeraldry" ,
"guildRecruitmentKeyboard" ,
}
end
end
end
return true
end
end
return false
end
local selectedEntry
local isLastTradingHouseGuildFound = false
for i = 1 , numGuilds do
local entryText = zo_strformat ( SI_GUILD_SELECTOR_FORMAT , ZO_GetAllianceSymbolIcon ( guildAlliance ) , i , guildName )
entry . guildId = guildId
entry . selectedText = guildName
if ( not selectedEntry or ( lastGuildId and guildId == lastGuildId ) ) then
selectedEntry = entry
end
if guildId == lastTradingHouseGuildId then
isLastTradingHouseGuildFound = true
end
if not playerIsGuildMaster then
playerIsGuildMaster = true
end
end
end
if not isLastTradingHouseGuildFound and selectedEntry then
end
guildBrowserEntry . selectedText = GUILD_BROWSER_TITLE
guildBrowserEntry . entryType = COMBO_BOX_ENTRY_GUILD_BROWSER
createGuildEntry . selectedText = CREATE_WINDOW_TITLE
createGuildEntry . entryType = COMBO_BOX_ENTRY_CREATE_GUILD
if numGuilds == 0 then
else
end
end
local validGuildId = guildId ~= nil
if validGuildId then
end
end
if selectedEntry then
local isGuildIndepenentKeyboardSceneShown = SCENE_MANAGER : IsShowing ( "guildCreate" ) or SCENE_MANAGER : IsShowing ( "guildBrowserKeyboard" )
if isGuildIndepenentKeyboardSceneShown then
end
else
if selectedEntry . entryType == COMBO_BOX_ENTRY_GUILD_BROWSER then
else
end
else
if selectedEntry . entryType == COMBO_BOX_ENTRY_GUILD_BROWSER then
else
end
end
end
end
end
end
end
end
end
--Global XML
end |