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ESO Function Data v101042
SetFocusChangedCallback()
Function Aliases
No known aliases for this function.
Global Function Definitions
libraries/zo_focus/gamepad/zo_gamepadfocus.lua:89
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function ZO_GamepadFocus:SetFocusChangedCallback(onFocusChangedFunction)
Local Function Definitions
No known local definitions for this function.
Function Calls
ingame/achievements/gamepad/achievements_gamepad.lua:215
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self.recentAchievementFocus:SetFocusChangedCallback(function(...) self:AchievementListSelectionChanged(self.recentAchievementFocus, ...) end)
ingame/achievements/gamepad/achievements_gamepad.lua:220
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self.chainFocus:SetFocusChangedCallback(function(...) self:AchievementListSelectionChanged(self.chainFocus, ...) end)
ingame/crafting/gamepad/smithingresearch_gamepad.lua:402
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self.focus:SetFocusChangedCallback(function(focusItem) if focusItem then SCREEN_NARRATION_MANAGER:QueueFocus(self.focus) end end)
ingame/dyeing/gamepad/dyeing_saved_gamepad.lua:9
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control.dyeSelector:SetFocusChangedCallback(function(entry) ZO_Dyeing_Gamepad_Highlight(control, entry and entry.control) end)
ingame/dyeing/gamepad/dyeing_slots_gamepad.lua:41
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control.dyeSelector:SetFocusChangedCallback(OnSelectionChanged)
ingame/housingeditor/gamepad/housingpreview_gamepad.lua:92
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self.templateOptionsContainerFocusSwitcher:SetFocusChangedCallback(OnFocusChanged)
ingame/housingeditor/gamepad/housingpreview_gamepad.lua:121
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self.purchaseOptionsFocusSwitcher:SetFocusChangedCallback(function(...) self:OnPurchaseSelectionChanged(...) end)
ingame/housingeditor/gamepad/housingpreview_gamepad.lua:163
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self.sectionSwitcher:SetFocusChangedCallback(OnFocusChanged)
ingame/restyle/gamepad/restylestation_gamepad.lua:468
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self.dyeAllFocus:SetFocusChangedCallback(HighlightAllSlots)
ingame/restyle/gamepad/restylestation_gamepad.lua:1853
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control.dyeSelectorFocus:SetFocusChangedCallback(OnSelectionChanged)
internalingame/market/gamepad/marketgridscreen_gamepad.lua:396
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self.focusList:SetFocusChangedCallback(function(...) self:OnSelectionChanged(...) end)
libraries/zo_pagedlist/zo_pagedlist.lua:94
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self.focus:SetFocusChangedCallback(selectionChangeCallback)
libraries/zo_sortfilterlist/gamepad/zo_interactivesortfilterlist_gamepad.lua:211
--
self.filterSwitcher:SetFocusChangedCallback(FocusChangedCallback)
pregame/characterselect/gamepad/zo_characterselect_gamepad.lua:1189
--
self.extraInfoFocus:SetFocusChangedCallback(function(focusItem) if focusItem then ZO_CharacterSelect_Gamepad_UpdateExtraInfoKeybinds(focusItem.control) SCREEN_NARRATION_MANAGER:QueueFocus(self.extraInfoFocus) end end)