- ingame/map/worldmap.lua:647 --
g_mapPinManager:CreatePin(pinType, tag, linkCenterX, linkCenterY)
- ingame/map/worldmap.lua:683 --
g_mapPinManager:CreatePin(pinType, tag, normalizedX, normalizedY)
- ingame/map/worldmap.lua:1848 --
g_mapPinManager:CreatePin(pinType, tag, locX, locY)
- ingame/map/worldmap.lua:1852 --
g_mapPinManager:CreatePin(keepUnderAttackPinType, tag, locX, locY)
- ingame/map/worldmap.lua:1876 --
g_mapPinManager:CreatePin(keepUnderAttackPinType, tag, locX, locY)
- ingame/map/worldmap.lua:1935 --
g_mapPinManager:CreatePin(pinType, i, normalizedX, normalizedY)
- ingame/map/worldmap.lua:2004 --
g_mapPinManager:CreatePin(pinType, tag, xLoc, yLoc)
- ingame/map/worldmap.lua:2090 --
g_mapPinManager:CreatePin(pinType, ZO_MapPin.CreateForwardCampPinTag(i), normalizedX, normalizedY, normalizedRadius)
- ingame/map/worldmap.lua:2102 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_FORWARD_CAMP_ACCESSIBLE, ZO_MapPin.CreateAvARespawnPinTag(i), normalizedX, normalizedY)
- ingame/map/worldmap.lua:2128 --
g_mapPinManager:CreatePin(pinType, ZO_MapPin.CreateAvARespawnPinTag(i), locX, locY)
- ingame/map/worldmap.lua:2165 --
g_mapPinManager:CreatePin(poiPinType, tag, xLoc, zLoc)
- ingame/map/worldmap.lua:2172 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_WORLD_EVENT_POI_ACTIVE, worldEventTag, xLoc, zLoc)
- ingame/map/worldmap.lua:2424 --
g_mapPinManager:CreatePin(pinType, tag, normalizedX, normalizedY)
- ingame/map/worldmap.lua:2432 --
g_mapPinManager:CreatePin(info.pinType, info.tag, info.normalizedX, info.normalizedY)
- ingame/map/worldmap.lua:3014 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_PLAYER, "player")
- ingame/map/worldmap.lua:3724 --
g_mapPinManager:CreatePin(pingType, pingTag, x, y)
- ingame/map/worldmap.lua:4040 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_PING, unitTag, x, y)
- ingame/map/worldmap.lua:4048 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_RALLY_POINT, "rally", x, y)
- ingame/map/worldmap.lua:4054 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_PLAYER_WAYPOINT , "waypoint", x, y)
- ingame/map/worldmap.lua:4065 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_QUEST_PING, tag, xLoc, yLoc)
- ingame/map/worldmap.lua:4074 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_AUTO_MAP_NAVIGATION_PING, "pings", normalizedX, normalizedY)
- ingame/map/worldmap.lua:4912 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_TRACKED_QUEST_OFFER_ZONE_STORY, questOfferTag, normalizedX, normalizedY, normalizedRadius)
- ingame/map/worldmap.lua:4917 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_SKYSHARD_SUGGESTED, suggestedSkyshardTag, normalizedX, normalizedY, normalizedRadius)
- ingame/map/worldmap.lua:4926 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_POI_SUGGESTED, suggestedPOITag, normalizedX, normalizedY, normalizedRadius)
- ingame/map/worldmap.lua:4959 --
g_mapPinManager:CreatePin(pinType, skyshardTag, normalizedX, normalizedY)
- ingame/map/worldmap.lua:4997 --
g_mapPinManager:CreatePin(pinType, tag, normalizedX, normalizedY, NO_RADIUS, borderInformation)
- ingame/map/worldmap.lua:5048 --
g_mapPinManager:CreatePin(pinInfo.pinType, pinInfo.tag, pinInfo.normalizedX, pinInfo.normalizedY, NO_RADIUS, pinInfo.borderInformation)
- ingame/map/worldmap.lua:5055 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_ANTIQUITY_DIG_SITE_PING, pinInfo.tag, pinInfo.normalizedX, pinInfo.normalizedY)
- ingame/map/worldmap.lua:5219 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_ACTIVE_COMPANION, "companion")