- ingame/map/mappin.lua:3002 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/mappin_manager.lua:232 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/mappin_manager.lua:683 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(spawnX, spawnY)
- ingame/map/mappin_manager.lua:705 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(currentX, currentY)
- ingame/map/mappin_manager.lua:1471 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:606 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(startNX, startNY)
- ingame/map/worldmap.lua:606 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(endNX, endNY)
- ingame/map/worldmap.lua:691 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:1326 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:1834 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(locX, locY)
- ingame/map/worldmap.lua:1934 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:2086 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:2101 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:2373 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:4394 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:4468 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:4945 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)