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local g_currentPlayerName
local g_currentPlayerUserId
if result ~= g_currentPlayerName and result ~= g_currentPlayerUserId then
if include then
results[lowerResult] = result
else
results[lowerResult] = nil
end
end
end
if not onlineOnly or playerStatus ~= PLAYER_STATUS_OFFLINE then
--No @ symbols and no character names on console
ZO_AutoComplete.IncludeOrExcludeResult(results, ZO_FormatUserFacingDisplayName(displayName), include)
if hasCharacter then
end
end
end
end
end)
for memberIndex = 1, numMembers do
if not onlineOnly or playerStatus ~= PLAYER_STATUS_OFFLINE then
--No @ symbols and no character names on console
ZO_AutoComplete.IncludeOrExcludeResult(results, ZO_FormatUserFacingDisplayName(displayName), include)
if hasCharacter then
end
end
end
end
end
end)
AUTO_COMPLETE_FLAG_HOME_TOURS = ZO_AutoComplete.AddFlag(function(results, input, onlineOnly, include)
--Home Tours auto-completion includes both friends and guildmates but only by account name; no character names
if not onlineOnly or playerStatus ~= PLAYER_STATUS_OFFLINE then
ZO_AutoComplete.IncludeOrExcludeResult(results, ZO_FormatUserFacingDisplayName(displayName), include)
end
end
for memberIndex = 1, numMembers do
if not onlineOnly or playerStatus ~= PLAYER_STATUS_OFFLINE then
ZO_AutoComplete.IncludeOrExcludeResult(results, ZO_FormatUserFacingDisplayName(displayName), include)
end
end
end
end)
end
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