- ingame/map/mappin.lua:3072 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/mappin_manager.lua:235 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/mappin_manager.lua:686 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(spawnX, spawnY)
- ingame/map/mappin_manager.lua:708 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(currentX, currentY)
- ingame/map/mappin_manager.lua:1149 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:547 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(startNX, startNY)
- ingame/map/worldmap.lua:547 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(endNX, endNY)
- ingame/map/worldmap.lua:632 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:1255 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:1763 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(locX, locY)
- ingame/map/worldmap.lua:1863 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:2015 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:2030 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:2302 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:4337 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:4412 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:4902 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)