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end local keybindDescriptor = { local fieldType = targetData.fieldType if fieldType == ZO_HELP_TICKET_FIELD_TYPE.SUBMIT then else end end, keybind = "UI_SHORTCUT_PRIMARY", local fieldType = targetData.fieldType if fieldType == ZO_HELP_TICKET_FIELD_TYPE.IMPACT or fieldType == ZO_HELP_TICKET_FIELD_TYPE.CATEGORY or fieldType == ZO_HELP_TICKET_FIELD_TYPE.SUBCATEGORY then elseif fieldType == ZO_HELP_TICKET_FIELD_TYPE.DETAILS or fieldType == ZO_HELP_TICKET_FIELD_TYPE.DESCRIPTION then else end elseif fieldType == ZO_HELP_TICKET_FIELD_TYPE.ATTACH_SCREENSHOT then elseif fieldType == ZO_HELP_TICKET_FIELD_TYPE.SUBMIT then end end, } return keybindDescriptorend return "helpSubmitFeedbackGamepad"endendend if entry.fieldType == ZO_HELP_TICKET_FIELD_TYPE.CATEGORY then end end end end local function SetupDropdownListEntry(control, data, selected, selectedDuringRebuild, enabled, activated) local savedDropdownIndex = 1 local currentDropdownIndex = 1 local enumIterationBegin local enumIterationEnd local fieldData = ZO_HELP_SUBMIT_FEEDBACK_FIELD_DATA[fieldType] if fieldData.categoryContextualData then local contextualData = fieldData.categoryContextualData[self:GetSavedField(ZO_HELP_TICKET_FIELD_TYPE.CATEGORY)] enumIterationBegin = contextualData.iterationBegin enumIterationEnd = contextualData.iterationEnd else enumIterationBegin = fieldData.iterationBegin enumIterationEnd = fieldData.iterationEnd end local entry = dropdown:CreateItemEntry(GetString(fieldData.enumStringPrefix, enumValue), OnDropdownSelectionChanged) entry.categoryEnumValue = enumValue entry.fieldType = fieldType return entry end if savedValue == entry.categoryEnumValue then savedDropdownIndex = currentDropdownIndex end currentDropdownIndex = currentDropdownIndex + 1 end if fieldData.universallyAddEnum then end local iterationEntries = {} for enumValue = enumIterationBegin, enumIterationEnd do end end end if fieldData.otherEnum then end end end end local function SetupTextBoxListEntry(control, data, selected, reselectingDuringRebuild, enabled, active) editBox.fieldType = fieldType end end local function SetupCheckBoxEntry(control, data, selected, reselectingDuringRebuild, enabled, active) ZO_GamepadCheckBoxTemplate_Setup(control, data, selected, reselectingDuringRebuild, enabled, active) end list:AddDataTemplateWithHeader("ZO_Gamepad_Help_Dropdown_Item", SetupDropdownListEntry, ZO_GamepadMenuEntryTemplateParametricListFunction, nil, "ZO_GamepadMenuEntryFullWidthHeaderTemplate", nil, "Categories") list:AddDataTemplateWithHeader("ZO_GamepadTextFieldItem", SetupTextBoxListEntry, ZO_GamepadMenuEntryTemplateParametricListFunction, nil, "ZO_GamepadMenuEntryFullWidthHeaderTemplate", nil, "Details") list:AddDataTemplateWithHeader("ZO_GamepadTextFieldItem_Multiline", SetupTextBoxListEntry, ZO_GamepadMenuEntryTemplateParametricListFunction, nil, "ZO_GamepadMenuEntryFullWidthHeaderTemplate", nil, "Desc") list:AddDataTemplate("ZO_CheckBoxTemplate_WithoutIndent_Gamepad", SetupCheckBoxEntry, ZO_GamepadMenuEntryTemplateParametricListFunction, nil, "ZO_GamepadMenuEntryFullWidthHeaderTemplate", nil, "Attach") list:AddDataTemplate("ZO_GamepadTextFieldSubmitItem", ZO_SharedGamepadEntry_OnSetup, ZO_GamepadMenuEntryTemplateParametricListFunction)end GAMEPAD_TOOLTIPS:LayoutTextBlockTooltip(GAMEPAD_LEFT_TOOLTIP, GetString(SI_CUSTOMER_SERVICE_FEEDBACK_IMPACT_DESCRIPTION))endend-- Feedback has dynamic categories, which means it's not always enough to just refresh what's visible.-- We need to rebuild the list when we reset in case the controls have changed.end if selectedImpact == ZO_HELP_SUBMIT_FEEDBACK_FIELD_DATA[ZO_HELP_TICKET_FIELD_TYPE.IMPACT].invalidEntry then return ZO_HELP_TICKET_VALIDATION_STATUS.FAILED_NO_IMPACT elseif selectedCategory == ZO_HELP_SUBMIT_FEEDBACK_FIELD_DATA[ZO_HELP_TICKET_FIELD_TYPE.CATEGORY].invalidEntry then return ZO_HELP_TICKET_VALIDATION_STATUS.FAILED_NO_CATEGORY else local subcategoryData = ZO_HELP_SUBMIT_FEEDBACK_FIELD_DATA[ZO_HELP_TICKET_FIELD_TYPE.SUBCATEGORY] if selectedSubcategory == subcategoryData.invalidEntry then return ZO_HELP_TICKET_VALIDATION_STATUS.FAILED_NO_CATEGORY else if subcategoryData.categoryContextualData[selectedCategory].detailsTitle then if providedDetailsText == nil or providedDetailsText == "" then return ZO_HELP_TICKET_VALIDATION_STATUS.FAILED_NO_DETAILS end end if providedDescriptionText == nil or providedDescriptionText == "" then return ZO_HELP_TICKET_VALIDATION_STATUS.FAILED_NO_DESCRIPTION end if self:GetSavedField(ZO_HELP_TICKET_FIELD_TYPE.ATTACH_SCREENSHOT) and not ZO_HELP_GENERIC_TICKET_SUBMISSION_MANAGER:CanSubmitFeedbackWithScreenshot() then return ZO_HELP_TICKET_VALIDATION_STATUS.FAILED_ATTACHED_SCREENSHOT_RECENTLY end end end return ZO_HELP_TICKET_VALIDATION_STATUS.SUCCESSend ZO_HELP_GENERIC_TICKET_SUBMISSION_MANAGER:AttemptToSendFeedback(impactId, categoryId, subcategoryId, detailsText, descriptionText, attachScreenshot)end local subcategoriesData = ZO_HELP_SUBMIT_FEEDBACK_FIELD_DATA[ZO_HELP_TICKET_FIELD_TYPE.SUBCATEGORY] local contextualSubcategoryData = subcategoriesData.categoryContextualData[self:GetSavedField(ZO_HELP_TICKET_FIELD_TYPE.CATEGORY)] if contextualSubcategoryData then if contextualSubcategoryData.detailsTitle then end endend entryData.fieldType = ZO_HELP_TICKET_FIELD_TYPE.IMPACTend entryData.fieldType = ZO_HELP_TICKET_FIELD_TYPE.CATEGORYend entryData.fieldType = ZO_HELP_TICKET_FIELD_TYPE.SUBCATEGORYend entryData.fieldType = ZO_HELP_TICKET_FIELD_TYPE.DETAILSend entryData.fieldType = ZO_HELP_TICKET_FIELD_TYPE.DESCRIPTIONend entryData.fieldType = ZO_HELP_TICKET_FIELD_TYPE.ATTACH_SCREENSHOTend local entryData = ZO_GamepadEntryData:New(GetString(SI_GAMEPAD_HELP_SUBMIT_TICKET), ZO_GAMEPAD_SUBMIT_ENTRY_ICON) entryData.fieldType = ZO_HELP_TICKET_FIELD_TYPE.SUBMITendend |