- ingame/map/worldmap.lua:589 --
g_mapPinManager:CreatePin(pinType, tag, linkCenterX, linkCenterY)
- ingame/map/worldmap.lua:625 --
g_mapPinManager:CreatePin(pinType, tag, normalizedX, normalizedY)
- ingame/map/worldmap.lua:1778 --
g_mapPinManager:CreatePin(pinType, tag, locX, locY)
- ingame/map/worldmap.lua:1782 --
g_mapPinManager:CreatePin(keepUnderAttackPinType, tag, locX, locY)
- ingame/map/worldmap.lua:1806 --
g_mapPinManager:CreatePin(keepUnderAttackPinType, tag, locX, locY)
- ingame/map/worldmap.lua:1865 --
g_mapPinManager:CreatePin(pinType, i, normalizedX, normalizedY)
- ingame/map/worldmap.lua:1934 --
g_mapPinManager:CreatePin(pinType, tag, xLoc, yLoc)
- ingame/map/worldmap.lua:2020 --
g_mapPinManager:CreatePin(pinType, ZO_MapPin.CreateForwardCampPinTag(i), normalizedX, normalizedY, normalizedRadius)
- ingame/map/worldmap.lua:2032 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_FORWARD_CAMP_ACCESSIBLE, ZO_MapPin.CreateAvARespawnPinTag(i), normalizedX, normalizedY)
- ingame/map/worldmap.lua:2058 --
g_mapPinManager:CreatePin(pinType, ZO_MapPin.CreateAvARespawnPinTag(i), locX, locY)
- ingame/map/worldmap.lua:2095 --
g_mapPinManager:CreatePin(poiPinType, tag, xLoc, zLoc)
- ingame/map/worldmap.lua:2102 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_WORLD_EVENT_POI_ACTIVE, worldEventTag, xLoc, zLoc)
- ingame/map/worldmap.lua:2354 --
g_mapPinManager:CreatePin(pinType, tag, normalizedX, normalizedY)
- ingame/map/worldmap.lua:2362 --
g_mapPinManager:CreatePin(info.pinType, info.tag, info.normalizedX, info.normalizedY)
- ingame/map/worldmap.lua:2942 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_PLAYER, "player")
- ingame/map/worldmap.lua:3656 --
g_mapPinManager:CreatePin(pingType, pingTag, x, y)
- ingame/map/worldmap.lua:3985 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_PING, unitTag, x, y)
- ingame/map/worldmap.lua:3993 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_RALLY_POINT, "rally", x, y)
- ingame/map/worldmap.lua:3999 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_PLAYER_WAYPOINT , "waypoint", x, y)
- ingame/map/worldmap.lua:4010 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_QUEST_PING, tag, xLoc, yLoc)
- ingame/map/worldmap.lua:4019 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_AUTO_MAP_NAVIGATION_PING, "pings", normalizedX, normalizedY)
- ingame/map/worldmap.lua:4872 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_TRACKED_QUEST_OFFER_ZONE_STORY, questOfferTag, normalizedX, normalizedY, normalizedRadius)
- ingame/map/worldmap.lua:4877 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_SKYSHARD_SUGGESTED, suggestedSkyshardTag, normalizedX, normalizedY, normalizedRadius)
- ingame/map/worldmap.lua:4886 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_POI_SUGGESTED, suggestedPOITag, normalizedX, normalizedY, normalizedRadius)
- ingame/map/worldmap.lua:4919 --
g_mapPinManager:CreatePin(pinType, skyshardTag, normalizedX, normalizedY)
- ingame/map/worldmap.lua:4957 --
g_mapPinManager:CreatePin(pinType, tag, normalizedX, normalizedY, NO_RADIUS, borderInformation)
- ingame/map/worldmap.lua:5008 --
g_mapPinManager:CreatePin(pinInfo.pinType, pinInfo.tag, pinInfo.normalizedX, pinInfo.normalizedY, NO_RADIUS, pinInfo.borderInformation)
- ingame/map/worldmap.lua:5015 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_ANTIQUITY_DIG_SITE_PING, pinInfo.tag, pinInfo.normalizedX, pinInfo.normalizedY)
- ingame/map/worldmap.lua:5179 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_ACTIVE_COMPANION, "companion")