<GuiXml>
    <!-- Faces -->
    <String name="MEDIUM_FONT" value="EsoUI/Common/Fonts/Univers57.slug"/>
    <FallbackFont font="$(MEDIUM_FONT)"/>
    <BackupFont originalFont="$(MEDIUM_FONT)" backupFont="EsoUI/Common/Fonts/Univers57Cyrillic-Condensed.slug"/>
    <!-- ESO-829122: In Japanese, MEDIUM_FONT would normally be ESO_FWNTLGUDC70-DB.slug. However, due to the nature of backup fonts, 
    since both MEDIUM_FONT and CHAT_FONT Western are based on Univers57, doing that here would mean CHAT_FONT would load
    70-DB glyphs before loading 70-M glyphs, which is undesirable. This is a compromise until backup fonts can be augmented to correct for this. -->
    <BackupFont originalFont="$(MEDIUM_FONT)" backupFont="EsoUI/Common/Fonts/ESO_FWUDC_70-M.slug"/>
    <BackupFont originalFont="$(MEDIUM_FONT)" backupFont="EsoUI/Common/Fonts/MYingHeiPRC-W5.slug"/>
    <String name="BOLD_FONT" value="EsoUI/Common/Fonts/Univers67.slug"/>
    <BackupFont originalFont="$(BOLD_FONT)" backupFont="EsoUI/Common/Fonts/Univers67Cyrillic-CondensedBold.slug"/>
    <BackupFont originalFont="$(BOLD_FONT)" backupFont="EsoUI/Common/Fonts/ESO_FWNTLGUDC70-DB.slug"/>
    <BackupFont originalFont="$(BOLD_FONT)" backupFont="EsoUI/Common/Fonts/MYingHeiPRC-W5.slug"/>
    <String name="CHAT_FONT" value="EsoUI/Common/Fonts/Univers57.slug"/>
    <BackupFont originalFont="$(CHAT_FONT)" backupFont="EsoUI/Common/Fonts/Univers57Cyrillic-Condensed.slug"/>
    <BackupFont originalFont="$(CHAT_FONT)" backupFont="EsoUI/Common/Fonts/ESO_FWUDC_70-M.slug"/>
    <BackupFont originalFont="$(CHAT_FONT)" backupFont="EsoUI/Common/Fonts/MYingHeiPRC-W5.slug"/>
    <String name="GAMEPAD_LIGHT_FONT" value="EsoUI/Common/Fonts/FTN47.slug"/>
    <BackupFont originalFont="$(GAMEPAD_LIGHT_FONT)" backupFont="EsoUI/Common/Fonts/ESO_FWNTLGUDC70-DB.slug"/>
    <BackupFont originalFont="$(GAMEPAD_LIGHT_FONT)" backupFont="EsoUI/Common/Fonts/MYingHeiPRC-W5.slug"/>
    <String name="GAMEPAD_MEDIUM_FONT" value="EsoUI/Common/Fonts/FTN57.slug"/>
    <BackupFont originalFont="$(GAMEPAD_MEDIUM_FONT)" backupFont="EsoUI/Common/Fonts/ESO_FWNTLGUDC70-DB.slug"/>
    <BackupFont originalFont="$(GAMEPAD_MEDIUM_FONT)" backupFont="EsoUI/Common/Fonts/MYingHeiPRC-W5.slug"/>
    <!-- Split out from GAMEPAD_MEDIUM_FONT so we don't have to generate outlines for large CJK fonts. 
    This currently saves about 100 MB of memory, but is only useful as long as we only use outlines with latin characters (usually numbers). -->
    <String name="GAMEPAD_MEDIUM_FONT_LATIN" value="EsoUI/Common/Fonts/FTN57.slug"/>
    <String name="GAMEPAD_BOLD_FONT" value="EsoUI/Common/Fonts/FTN87.slug"/>
    <BackupFont originalFont="$(GAMEPAD_BOLD_FONT)" backupFont="EsoUI/Common/Fonts/ESO_FWNTLGUDC70-DB.slug"/>
    <BackupFont originalFont="$(GAMEPAD_BOLD_FONT)" backupFont="EsoUI/Common/Fonts/MYingHeiPRC-W5.slug"/>
    <String name="ANTIQUE_FONT" value="EsoUI/Common/Fonts/ProseAntiquePSMT.slug"/>
    <BackupFont originalFont="$(ANTIQUE_FONT)" backupFont="EsoUI/Common/Fonts/ProseAntiquePSMTCyrillic.slug"/>
    <String name="HANDWRITTEN_FONT" value="EsoUI/Common/Fonts/Handwritten_Bold.slug"/>
    <BackupFont originalFont="$(HANDWRITTEN_FONT)" backupFont="EsoUI/Common/Fonts/HandwrittenCyrillic_Bold.slug"/>
    <String name="STONE_TABLET_FONT" value="EsoUI/Common/Fonts/TrajanPro-Regular.slug"/>
    <BackupFont originalFont="$(STONE_TABLET_FONT)" backupFont="EsoUI/Common/Fonts/TrajanProCyrillic-Regular.slug"/>
    <!-- Sizes -->
    <String name="KB_8" value="8"/>
    <String name="KB_9" value="9"/>
    <String name="KB_10" value="10"/>
    <String name="KB_11" value="11"/>
    <String name="KB_12" value="12"/>
    <String name="KB_13" value="13"/>
    <String name="KB_14" value="14"/>
    <String name="KB_15" value="15"/>
    <String name="KB_16" value="16"/>
    <String name="KB_17" value="17"/>
    <String name="KB_18" value="18"/>
    <String name="KB_19" value="19"/>
    <String name="KB_20" value="20"/>
    <String name="KB_21" value="21"/>
    <String name="KB_22" value="22"/>
    <String name="KB_23" value="23"/>
    <String name="KB_24" value="24"/>
    <String name="KB_25" value="25"/>
    <String name="KB_26" value="26"/>
    <String name="KB_28" value="28"/>
    <String name="KB_30" value="30"/>
    <String name="KB_32" value="32"/>
    <String name="KB_34" value="34"/>
    <String name="KB_36" value="36"/>
    <String name="KB_40" value="40"/>
    <String name="KB_48" value="48"/>
    <String name="KB_54" value="54"/>
    <String name="GP_18" value="18"/>
    <String name="GP_20" value="20"/>
    <String name="GP_22" value="22"/>
    <String name="GP_25" value="25"/>
    <String name="GP_27" value="27"/>
    <String name="GP_34" value="34"/>
    <String name="GP_36" value="36"/>
    <String name="GP_42" value="42"/>
    <String name="GP_45" value="45"/>
    <String name="GP_48" value="48"/>
    <String name="GP_54" value="54"/>
    <String name="GP_61" value="61"/>
</GuiXml>
