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local GUILD_CREATE control:RegisterForEvent(EVENT_GUILD_DATA_LOADED, function() manager:RefreshGuildCreateStatus() end) control:RegisterForEvent(EVENT_GUILD_MEMBER_RANK_CHANGED, function() manager:RefreshGuildCreateStatus() end) control:RegisterForEvent(EVENT_LEVEL_UPDATE, function(_, unitTag) if(unitTag == "player") then manager:RefreshGuildCreateStatus() end end) if(newState == SCENE_SHOWING) then elseif(newState == SCENE_HIDDEN) then end end) return managerend { -- Invite { keybind = "UI_SHORTCUT_PRIMARY", end, end }, }endend--Global XMLend |