|
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 |
-------------------- Guild Finder --------------------ZO_GUILD_BROWSER_GUILD_LIST_ENTRY_TYPE = 1end end end GUILD_BROWSER_MANAGER:RegisterCallback("OnGuildFinderSearchResultsReady", OnGuildFinderSearchResultsReady) GUILD_BROWSER_MANAGER:RegisterCallback("OnSearchStateChanged", function(newState) self:OnSearchStateChanged(newState) end)end end endend -- to be overriddenend -- to be overriddenend guildMetaData.formattedAllianceName = ZO_CachedStrFormat(SI_ALLIANCE_NAME, GetAllianceName(guildMetaData.alliance)) table.insert(scrollData, ZO_ScrollList_CreateDataEntry(ZO_GUILD_BROWSER_GUILD_LIST_ENTRY_TYPE, guildMetaData)) end endend endend return GetString("SI_GUILDMETADATAATTRIBUTE", GUILD_META_DATA_ATTRIBUTE_KIOSK), data.guildTraderText elseif self.focusType == GUILD_FOCUS_ATTRIBUTE_VALUE_GROUP_PVE or self.focusType == GUILD_FOCUS_ATTRIBUTE_VALUE_PVP then -- minimum CP elseif self.focusType == GUILD_FOCUS_ATTRIBUTE_VALUE_ROLEPLAYING or self.focusType == GUILD_FOCUS_ATTRIBUTE_VALUE_SOCIAL then -- personality return GetString("SI_GUILDMETADATAATTRIBUTE", GUILD_META_DATA_ATTRIBUTE_PERSONALITIES), GetString("SI_GUILDPERSONALITYATTRIBUTEVALUE", data.personality) else -- default to playtime return GetString(SI_GUILD_FINDER_GUILD_INFO_PLAYTIME_HEADER), ZO_GuildFinder_Manager.CreatePlaytimeRangeText(data) endend local shouldShowEmptyList = newState == GUILD_FINDER_SEARCH_STATE_WAITING or newState == GUILD_FINDER_SEARCH_STATE_QUEUED if shouldShowEmptyList then endend if currentSearchState == GUILD_FINDER_SEARCH_STATE_WAITING or currentSearchState == GUILD_FINDER_SEARCH_STATE_QUEUED then return end if currentSearchState == GUILD_FINDER_SEARCH_STATE_COMPLETE and not GUILD_BROWSER_MANAGER:HasCurrentFoundGuilds() then return endend endend |