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function ZO_HouseInformation_Shared:Initialize(control, fragment, rowTemplate, childVerticalPadding, sectionVerticalPadding) if newState == SCENE_SHOWING then end end) end end end end end end end endenddo if nameText then rowControl.nameText = nameText end return rowControl end self.primaryResidenceRow = SetupRow(self.control, "PrimaryResidenceRow", GetString(SI_HOUSING_PRIMARY_RESIDENCE_HEADER)) self.currentVisitorsRow = SetupRow(self.control, "CurrentVisitorsRow", GetString(SI_HOUSING_CURRENT_RESIDENTS_HEADER)) self.houseTourRecommendationCountRow = SetupRow(self.control, "HouseTourRecommendationCountRow", GetString(SI_HOUSING_HOUSE_TOUR_RECOMMENDATION_COUNT_HEADER)) self.individualPermissionsRow = SetupRow(self.control, "IndividualPermissions", GetString(SI_PERMISSION_USER_GROUP_INDIVIDUAL_TOTAL_HEADER)) self.guildPermissionsRow = SetupRow(self.control, "GuildPermissions", GetString(SI_PERMISSION_USER_GROUP_GUILD_TOTAL_HEADER)) local lastRow = nil for i = HOUSING_FURNISHING_LIMIT_TYPE_ITERATION_BEGIN, HOUSING_FURNISHING_LIMIT_TYPE_ITERATION_END do local furnishingLimitRow = CreateControlFromVirtual(furnishingLimits:GetName().."Row"..i, furnishingLimits, self.rowTemplate) if not lastRow then else end lastRow = furnishingLimitRow end endend if isHouseOwner then else end local hideOwnerRows = not isHouseOwner if ownerDisplayName ~= "" then else endend self.currentVisitorsRow.valueText = zo_strformat(SI_HOUSE_INFORMATION_COUNT_FORMAT, currentPopulation, maxPopulation) local overpopulated = currentPopulation > maxPopulation endend if userGroup == HOUSE_PERMISSION_USER_GROUP_INDIVIDUAL or userGroup == nil then local numIndividualPermissions = GetNumHousingPermissions(GetCurrentZoneHouseId(), HOUSE_PERMISSION_USER_GROUP_INDIVIDUAL) local textColor = numIndividualPermissions >= HOUSING_MAX_INDIVIDUAL_USER_GROUP_ENTRIES and ZO_ERROR_COLOR or ZO_SELECTED_TEXT self.individualPermissionsRow.valueText = zo_strformat(SI_HOUSING_NUM_PERMISSIONS_FORMAT, numIndividualPermissions, HOUSING_MAX_INDIVIDUAL_USER_GROUP_ENTRIES) self.individualPermissionsRow.valueLabel:SetText(textColor:Colorize(self.individualPermissionsRow.valueText)) end if userGroup == HOUSE_PERMISSION_USER_GROUP_GUILD or userGroup == nil then local numGuildPermissions = GetNumHousingPermissions(GetCurrentZoneHouseId(), HOUSE_PERMISSION_USER_GROUP_GUILD) local textColor = numGuildPermissions >= HOUSING_MAX_GUILD_USER_GROUP_ENTRIES and ZO_ERROR_COLOR or ZO_SELECTED_TEXT self.guildPermissionsRow.valueText = zo_strformat(SI_HOUSING_NUM_PERMISSIONS_FORMAT, numGuildPermissions, HOUSING_MAX_GUILD_USER_GROUP_ENTRIES) endend local recommendationCount = nil -- The local player owns this house and it is listed in House Tours; -- fetch the lifetime recommendation count. recommendationCount = ZO_AbbreviateAndLocalizeNumber(GetNumHouseToursPlayerListingRecommendations(currentHouseId), NUMBER_ABBREVIATION_PRECISION_TENTHS, USE_LOWERCASE_NUMBER_SUFFIXES) end end local nameText = recommendationCount and rowControl.nameText or "" rowControl.valueText = recommendationCountenddo end for i = HOUSING_FURNISHING_LIMIT_TYPE_ITERATION_BEGIN, HOUSING_FURNISHING_LIMIT_TYPE_ITERATION_END do UpdateRow(self.limitRows[i], GetString("SI_HOUSINGFURNISHINGLIMITTYPE", i), zo_strformat(SI_HOUSE_INFORMATION_COUNT_FORMAT, currentlyPlaced, limit)) end endend if not houseId then -- Invalid houseId. return nil end -- Invalid houseId. return nil end if ownerDisplayName then end return linkend-- Links a specific house in chat. if not link then -- Invalid houseId. return end else endend-- Links the current house in chat, if any. if houseId == 0 then -- Not currently in a house. return endend-- Links a specific house in mail. if not link then -- Invalid houseId. return end else bodyText = bodyText .. link endend-- Links the current house in mail, if any.end |