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local categoryData ={ keyboardData = { priority = ZO_ACTIVITY_FINDER_SORT_PRIORITY.TRIBUTE, disabledIcon = ZO_TRIBUTE_ICONS_KEYBOARD.disabled, isTribute = true, }, gamepadData = { priority = ZO_ACTIVITY_FINDER_SORT_PRIORITY.TRIBUTE, disabledMenuIcon = ZO_TRIBUTE_ICONS_GAMEPAD.disabled, hideGroupRoles = true, isTribute = true, }}end local filterModeData = ZO_ActivityFinderFilterModeData:New(LFG_ACTIVITY_TRIBUTE_COMPETITIVE, LFG_ACTIVITY_TRIBUTE_CASUAL) -- Tribute will always use random so we only need the "Tales of Tribute" header filterModeData:SetSubmenuFilterNames(GetString(SI_ACTIVITY_FINDER_CATEGORY_TRIBUTE), GetString(SI_ACTIVITY_FINDER_CATEGORY_TRIBUTE)) ZO_ActivityFinderTemplate_Manager.Initialize(self, "ZO_TributeFinder", categoryData, filterModeData)end return categoryDataend |