ZO_WorldMapInfo_Shared = ZO_InitializingObject:Subclass() function ZO_WorldMapInfo_Shared:Initialize(control, fragmentClass) self.control = control self.worldMapInfoFragment = fragmentClass:New(control) self.worldMapInfoFragment:RegisterCallback("StateChange", function(oldState, newState) if newState == SCENE_FRAGMENT_SHOWING then self:OnShowing() elseif newState == SCENE_FRAGMENT_SHOWN then self:OnShown() elseif newState == SCENE_FRAGMENT_HIDING then self:OnHiding() elseif newState == SCENE_FRAGMENT_HIDDEN then self:OnHidden() end end) self:InitializeTabs() end function ZO_WorldMapInfo_Shared:GetFragment() return self.worldMapInfoFragment end function ZO_WorldMapInfo_Shared:OnShowing() -- Optional override end function ZO_WorldMapInfo_Shared:OnShown() -- Optional override end function ZO_WorldMapInfo_Shared:OnHiding() -- Optional override end function ZO_WorldMapInfo_Shared:OnHidden() -- Optional override end