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local SUPPRESS_LAYOUT = trueend end end end endend end)end else endend if not isPaused then end endend end timer.key = key return timerend if not suppressLayout then end endend if not timer.paused and timer.nextUpdate <= now then local remainingTime = timer.ends - now if remainingTime > 0 then local timeText, nextUpdateDelta = ZO_FormatTime(remainingTime, TIME_FORMAT_STYLE_COLONS, TIME_FORMAT_PRECISION_SECONDS, TIME_FORMAT_DIRECTION_DESCENDING) timer.nextUpdate = now + nextUpdateDelta else end endend timer.start = starts timer.ends = ends timer.index = index timer.paused = paused timer.nextUpdate = now if not suppressLayout then end endend for i=1, MAX_JOURNAL_QUESTS do end endenddo end end local GAMEPAD_CONSTANTS = { anchorPoint = TOPRIGHT, anchorRelativePoint = BOTTOMRIGHT, anchorRelativePointFirstEntry = TOPRIGHT, offsetX = -40, offsetFirstY = 9, offsetY = 10, } local KEYBOARD_CONSTANTS = { anchorPoint = TOPLEFT, anchorRelativePoint = BOTTOMLEFT, anchorRelativePointFirstEntry = TOPLEFT, offsetY = 5, } end local sortedTimers = {} sortedTimers[#sortedTimers + 1] = timer end -- Reapply caption so the text is updated with the new modify text type if i == 1 then timer:SetAnchor(constants.anchorPoint, nil, constants.anchorRelativePointFirstEntry, constants.offsetX, constants.offsetFirstY) else timer:SetAnchor(constants.anchorPoint, sortedTimers[i - 1], constants.anchorRelativePoint, constants.offsetX, constants.offsetY) end end endend--[[ XML Handlers ]]--endendend |