- ingame/tradinghouse/tradinghousefeatures_shared.lua:357 --
AddEnumChoices(weaponTraitParams, "SI_ITEMTRAITTYPE", allTraitsString, {
ITEM_TRAIT_TYPE_WEAPON_ORNATE,
ITEM_TRAIT_TYPE_WEAPON_INTRICATE,
ITEM_TRAIT_TYPE_WEAPON_POWERED,
ITEM_TRAIT_TYPE_WEAPON_CHARGED,
ITEM_TRAIT_TYPE_WEAPON_PRECISE,
ITEM_TRAIT_TYPE_WEAPON_INFUSED,
ITEM_TRAIT_TYPE_WEAPON_DEFENDING,
ITEM_TRAIT_TYPE_WEAPON_TRAINING,
ITEM_TRAIT_TYPE_WEAPON_SHARPENED,
ITEM_TRAIT_TYPE_WEAPON_DECISIVE,
ITEM_TRAIT_TYPE_WEAPON_NIRNHONED,
ITEM_TRAIT_TYPE_NONE,
})
- ingame/tradinghouse/tradinghousefeatures_shared.lua:375 --
AddEnumChoices(companionWeaponTraitParams, "SI_ITEMTRAITTYPE", allTraitsString, {
ITEM_TRAIT_TYPE_WEAPON_QUICKENED,
ITEM_TRAIT_TYPE_WEAPON_PROLIFIC,
ITEM_TRAIT_TYPE_WEAPON_FOCUSED,
ITEM_TRAIT_TYPE_WEAPON_SHATTERING,
ITEM_TRAIT_TYPE_WEAPON_AGGRESSIVE,
ITEM_TRAIT_TYPE_WEAPON_SOOTHING,
ITEM_TRAIT_TYPE_WEAPON_AUGMENTED,
ITEM_TRAIT_TYPE_WEAPON_BOLSTERED,
ITEM_TRAIT_TYPE_WEAPON_VIGOROUS,
ITEM_TRAIT_TYPE_NONE,
})
- ingame/tradinghouse/tradinghousefeatures_shared.lua:391 --
AddEnumChoices(armorTraitParams, "SI_ITEMTRAITTYPE", allTraitsString, {
ITEM_TRAIT_TYPE_ARMOR_ORNATE,
ITEM_TRAIT_TYPE_ARMOR_INTRICATE,
ITEM_TRAIT_TYPE_ARMOR_STURDY,
ITEM_TRAIT_TYPE_ARMOR_IMPENETRABLE,
ITEM_TRAIT_TYPE_ARMOR_REINFORCED,
ITEM_TRAIT_TYPE_ARMOR_WELL_FITTED,
ITEM_TRAIT_TYPE_ARMOR_TRAINING,
ITEM_TRAIT_TYPE_ARMOR_INFUSED,
ITEM_TRAIT_TYPE_ARMOR_PROSPEROUS,
ITEM_TRAIT_TYPE_ARMOR_DIVINES,
ITEM_TRAIT_TYPE_ARMOR_NIRNHONED,
ITEM_TRAIT_TYPE_NONE,
})
- ingame/tradinghouse/tradinghousefeatures_shared.lua:409 --
AddEnumChoices(companionArmorTraitParams, "SI_ITEMTRAITTYPE", allTraitsString, {
ITEM_TRAIT_TYPE_ARMOR_QUICKENED,
ITEM_TRAIT_TYPE_ARMOR_PROLIFIC,
ITEM_TRAIT_TYPE_ARMOR_FOCUSED,
ITEM_TRAIT_TYPE_ARMOR_SHATTERING,
ITEM_TRAIT_TYPE_ARMOR_AGGRESSIVE,
ITEM_TRAIT_TYPE_ARMOR_SOOTHING,
ITEM_TRAIT_TYPE_ARMOR_AUGMENTED,
ITEM_TRAIT_TYPE_ARMOR_BOLSTERED,
ITEM_TRAIT_TYPE_ARMOR_VIGOROUS,
ITEM_TRAIT_TYPE_NONE,
})
- ingame/tradinghouse/tradinghousefeatures_shared.lua:425 --
AddEnumChoices(jewelryTraitParams, "SI_ITEMTRAITTYPE", allTraitsString, {
ITEM_TRAIT_TYPE_JEWELRY_ORNATE,
ITEM_TRAIT_TYPE_JEWELRY_INTRICATE,
ITEM_TRAIT_TYPE_JEWELRY_ARCANE,
ITEM_TRAIT_TYPE_JEWELRY_HEALTHY,
ITEM_TRAIT_TYPE_JEWELRY_ROBUST,
ITEM_TRAIT_TYPE_JEWELRY_TRIUNE,
ITEM_TRAIT_TYPE_JEWELRY_INFUSED,
ITEM_TRAIT_TYPE_JEWELRY_PROTECTIVE,
ITEM_TRAIT_TYPE_JEWELRY_SWIFT,
ITEM_TRAIT_TYPE_JEWELRY_HARMONY,
ITEM_TRAIT_TYPE_JEWELRY_BLOODTHIRSTY,
ITEM_TRAIT_TYPE_NONE,
})
- ingame/tradinghouse/tradinghousefeatures_shared.lua:443 --
AddEnumChoices(companionJewelryTraitParams, "SI_ITEMTRAITTYPE", allTraitsString, {
ITEM_TRAIT_TYPE_JEWELRY_QUICKENED,
ITEM_TRAIT_TYPE_JEWELRY_PROLIFIC,
ITEM_TRAIT_TYPE_JEWELRY_FOCUSED,
ITEM_TRAIT_TYPE_JEWELRY_SHATTERING,
ITEM_TRAIT_TYPE_JEWELRY_AGGRESSIVE,
ITEM_TRAIT_TYPE_JEWELRY_SOOTHING,
ITEM_TRAIT_TYPE_JEWELRY_AUGMENTED,
ITEM_TRAIT_TYPE_JEWELRY_BOLSTERED,
ITEM_TRAIT_TYPE_JEWELRY_VIGOROUS,
ITEM_TRAIT_TYPE_NONE,
})
- ingame/tradinghouse/tradinghousefeatures_shared.lua:459 --
AddEnumChoices(companionAllTraitParams, "SI_ITEMTRAITTYPE", allTraitsString, {
{ ITEM_TRAIT_TYPE_WEAPON_QUICKENED, ITEM_TRAIT_TYPE_ARMOR_QUICKENED, ITEM_TRAIT_TYPE_JEWELRY_QUICKENED },
{ ITEM_TRAIT_TYPE_WEAPON_PROLIFIC, ITEM_TRAIT_TYPE_ARMOR_PROLIFIC, ITEM_TRAIT_TYPE_JEWELRY_PROLIFIC },
{ ITEM_TRAIT_TYPE_WEAPON_FOCUSED, ITEM_TRAIT_TYPE_ARMOR_FOCUSED, ITEM_TRAIT_TYPE_JEWELRY_FOCUSED },
{ ITEM_TRAIT_TYPE_WEAPON_SHATTERING, ITEM_TRAIT_TYPE_ARMOR_SHATTERING, ITEM_TRAIT_TYPE_JEWELRY_SHATTERING },
{ ITEM_TRAIT_TYPE_WEAPON_AGGRESSIVE, ITEM_TRAIT_TYPE_ARMOR_AGGRESSIVE, ITEM_TRAIT_TYPE_JEWELRY_AGGRESSIVE },
{ ITEM_TRAIT_TYPE_WEAPON_SOOTHING, ITEM_TRAIT_TYPE_ARMOR_SOOTHING, ITEM_TRAIT_TYPE_JEWELRY_SOOTHING },
{ ITEM_TRAIT_TYPE_WEAPON_AUGMENTED, ITEM_TRAIT_TYPE_ARMOR_AUGMENTED, ITEM_TRAIT_TYPE_JEWELRY_AUGMENTED },
{ ITEM_TRAIT_TYPE_WEAPON_BOLSTERED, ITEM_TRAIT_TYPE_ARMOR_BOLSTERED, ITEM_TRAIT_TYPE_JEWELRY_BOLSTERED },
{ ITEM_TRAIT_TYPE_WEAPON_VIGOROUS, ITEM_TRAIT_TYPE_ARMOR_VIGOROUS, ITEM_TRAIT_TYPE_JEWELRY_VIGOROUS },
ITEM_TRAIT_TYPE_NONE,
})