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ESO Function Data v101044
AddPromptToIncomingQueue()
Function Aliases
- No known aliases for this function.
Global Function Definitions
Local Function Definitions
- No known local definitions for this function.
Function Calls
- ingame/playertoplayer/playertoplayer.lua:320 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.DUEL_INVITE, inviterCharacterName, inviterDisplayName, NO_TARGET_LABEL, AcceptDuel, DeclineDuel, DeferDecisionCallback)
- ingame/playertoplayer/playertoplayer.lua:342 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.TRIBUTE_INVITE, inviterCharacterName, inviterDisplayName, NO_TARGET_LABEL, AcceptTribute, DeclineTribute, DeferDecisionCallback)
- ingame/playertoplayer/playertoplayer.lua:362 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.GROUP_INVITE, inviterCharacterName, inviterDisplayName, zo_strformat(SI_PLAYER_TO_PLAYER_INCOMING_GROUP, ZO_SELECTED_TEXT:Colorize(userFacingName)),
function()
AcceptGroupInvite()
end,
function()
DeclineGroupInvite()
end,
function()
self:RemoveFromIncomingQueue(INTERACT_TYPE.GROUP_INVITE, inviterCharacterName, inviterDisplayName)
end)
- ingame/playertoplayer/playertoplayer.lua:384 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.TRADE_INVITE, inviterCharacterName, inviterDisplayName, zo_strformat(SI_PLAYER_TO_PLAYER_INCOMING_TRADE, ZO_SELECTED_TEXT:Colorize(userFacingName)),
function()
TradeInviteAccept()
end,
function()
TradeInviteDecline()
end,
function()
self:RemoveFromIncomingQueue(INTERACT_TYPE.TRADE_INVITE, inviterCharacterName, inviterDisplayName)
end)
- ingame/playertoplayer/playertoplayer.lua:404 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.QUEST_SHARE, characterName, displayName, zo_strformat(SI_PLAYER_TO_PLAYER_INCOMING_QUEST_SHARE, ZO_SELECTED_TEXT:Colorize(name), ZO_SELECTED_TEXT:Colorize(questName)),
function()
AcceptSharedQuest(questId)
end,
function()
DeclineSharedQuest(questId)
end,
function()
self:RemoveFromIncomingQueue(INTERACT_TYPE.QUEST_SHARE, characterName, displayName)
end)
- ingame/playertoplayer/playertoplayer.lua:445 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.RITUAL_OF_MARA, targetCharacterName, targetDisplayName, ritualPromptText, AcceptRitualOfMara)
- ingame/playertoplayer/playertoplayer.lua:456 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.FRIEND_REQUEST, inviterName, nil, zo_strformat(SI_PLAYER_TO_PLAYER_INCOMING_FRIEND_REQUEST, ZO_SELECTED_TEXT:Colorize(displayName)),
function()
AcceptFriendRequest(inviterName)
end,
function()
RejectFriendRequest(inviterName)
end,
function()
self:RemoveFromIncomingQueue(INTERACT_TYPE.FRIEND_REQUEST, inviterName)
end)
- ingame/playertoplayer/playertoplayer.lua:480 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.GUILD_INVITE, nil, formattedInviterName, zo_strformat(SI_PLAYER_TO_PLAYER_INCOMING_GUILD_REQUEST, ZO_SELECTED_TEXT:Colorize(formattedInviterName), guildNameAlliance),
function()
AcceptGuildInvite(guildId)
end,
function()
RejectGuildInvite(guildId)
end,
function()
self:RemoveFromIncomingQueue(INTERACT_TYPE.GUILD_INVITE, formattedInviterName)
end)
- ingame/playertoplayer/playertoplayer.lua:498 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.AGENT_CHAT_REQUEST, nil, nil, GetString(SI_PLAYER_TO_PLAYER_INCOMING_AGENT_CHAT_REQUEST),
function()
AcceptAgentChat()
end,
function()
DeclineAgentChat()
end,
function()
self:RemoveFromIncomingQueue(INTERACT_TYPE.AGENT_CHAT_REQUEST)
end)
- ingame/playertoplayer/playertoplayer.lua:535 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.CAMPAIGN_QUEUE, campaignId, campaignId, nil, AcceptCampaignEntry, DeclineCampaignEntry, DeferDecisionCallback)
- ingame/playertoplayer/playertoplayer.lua:573 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.CAMPAIGN_QUEUE_JOINED, campaignId, campaignId, NO_TARGET_LABEL, AcceptCampaignEntry, DeclineCampaignEntry)
- ingame/playertoplayer/playertoplayer.lua:605 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.CAMPAIGN_LOCK_PENDING, campaignId, campaignId, NO_TARGET_LABEL, AcceptCallback, NO_DECLINE_CALLBACK)
- ingame/playertoplayer/playertoplayer.lua:629 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.WORLD_EVENT_INVITE, eventId, eventId, nil,
function()
AcceptWorldEventInvite(eventId)
end,
function()
DeclineWorldEventInvite(eventId)
end)
- ingame/playertoplayer/playertoplayer.lua:682 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.CLAIM_LEVEL_UP_REWARDS, nil, nil, zo_strformat(SI_LEVEL_UP_REWARDS_AVAILABLE_NOTIFICATION, pendingRewardLevel),
function()
if IsInGamepadPreferredMode() then
SCENE_MANAGER:Show("LevelUpRewardsClaimGamepad")
else
SYSTEMS:GetObject("mainMenu"):ToggleCategory(MENU_CATEGORY_CHARACTER)
end
end)
- ingame/playertoplayer/playertoplayer.lua:703 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.GIFT_RECEIVED, NO_CHARACTER_NAME, gift:GetPlayerName(), zo_strformat(SI_PLAYER_TO_PLAYER_GIFT_RECEIVED, ZO_SELECTED_TEXT:Colorize(gift:GetUserFacingPlayerName())),
function()
local giftInventoryView = SYSTEMS:GetObject("giftInventoryView")
giftInventoryView:SetupAndShowGift(gift)
end,
function()
gift:View()
end)
- ingame/playertoplayer/playertoplayer.lua:744 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.GROUP_FINDER_APPLICATION, characterName, displayName, NO_TARGET_LABEL, AcceptCallback, DeclineCallback)
- ingame/playertoplayer/playertoplayer.lua:781 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.PROMOTIONAL_EVENT_REWARD, nil, nil, claimRewardDescriptionText, AcceptClaimReward)
- ingame/playertoplayer/playertoplayer.lua:842 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.LFG_FIND_REPLACEMENT, nil, nil, text, AcceptActivityFindReplacementNotification, DeclineActivityFindReplacementNotification, DeferDecisionCallback)
- ingame/playertoplayer/playertoplayer.lua:887 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.GROUP_ELECTION, nil, nil, nil, AcceptCallback, DeclineCallback, DeferDecisionCallback)
- ingame/playertoplayer/playertoplayer.lua:928 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.TRACK_ZONE_STORY, nil, nil, nil, AcceptCallback, DeclineCallback)
- ingame/playertoplayer/playertoplayer.lua:976 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.TRAVEL_TO_LEADER, nil, nil, nil, AcceptCallback, DeclineCallback)
- ingame/playertoplayer/playertoplayer.lua:1449 -- self:AddPromptToIncomingQueue(INTERACT_TYPE.LFG_READY_CHECK, nil, nil, nil, AcceptLFGReadyCheckNotification, DeclineReadyCheckConfirmation, DeferDecisionCallback, DONT_REMOVE_ON_DECLINE)