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ESO Function Data v101044
ComputeSizeForDepth()
Function Aliases
- No known aliases for this function.
Global Function Definitions
Local Function Definitions
- No known local definitions for this function.
Function Calls
- ingame/champion/champion.lua:832 -- spiralNode:ComputeSizeForDepth(4000, 4000, STAR_SPIRAL_START_DEPTH, ZO_CHAMPION_REFERENCE_CAMERA_Z)
- ingame/champion/champion.lua:857 -- skyCloudNode:ComputeSizeForDepth(512, 256, SKY_CLOUD_DEPTH, ZO_CHAMPION_REFERENCE_CAMERA_Z)
- ingame/champion/champion.lua:877 -- self.closeClouds1Node:ComputeSizeForDepth(4500, 4500, CLOSE_CLOUDS_DEPTH, ZO_CHAMPION_REFERENCE_CAMERA_Z)
- ingame/champion/champion.lua:882 -- self.closeClouds2Node:ComputeSizeForDepth(4500, 4500, CLOSE_CLOUDS_DEPTH, ZO_CHAMPION_REFERENCE_CAMERA_Z)
- ingame/champion/champion.lua:891 -- self.cloudsNode:ComputeSizeForDepth(1300, 1300, CLOUDS_DEPTH, ZO_CHAMPION_REFERENCE_CAMERA_Z)
- ingame/champion/champion.lua:896 -- self.smokeNode:ComputeSizeForDepth(1300, 1300, SMOKE_DEPTH, ZO_CHAMPION_REFERENCE_CAMERA_Z)
- ingame/champion/champion.lua:902 -- self.skyNode:ComputeSizeForDepth(9000, 9000, SKY_DEPTH, ZO_CHAMPION_REFERENCE_CAMERA_Z)
- ingame/champion/champion.lua:907 -- self.darknessRingNode:ComputeSizeForDepth(1400, 1400, CONSTELLATIONS_DARKNESS_DEPTH, ZO_CHAMPION_REFERENCE_CAMERA_Z)
- ingame/champion/champion.lua:913 -- self.radialSelectorNode:ComputeSizeForDepth(512, 128, ZO_CHAMPION_CONSTELLATION_DEPTH, ZO_CHAMPION_REFERENCE_CAMERA_Z)
- ingame/champion/champion.lua:918 -- self.centerInfoBGNode:ComputeSizeForDepth(512, 512, CENTER_INFO_BG_DEPTH, ZO_CHAMPION_REFERENCE_CAMERA_Z)
- ingame/champion/champion.lua:922 -- self.rootNode:ComputeSizeForDepth(self.constellationInnerRadius, self.constellationInnerRadius, ZO_CHAMPION_CONSTELLATION_DEPTH, ZO_CHAMPION_REFERENCE_CAMERA_Z)
- ingame/champion/champion.lua:1216 -- self.rootNode:ComputeSizeForDepth(self.constellationInnerRadius, self.constellationInnerRadius, ZO_CHAMPION_CONSTELLATION_DEPTH, ZO_CHAMPION_REFERENCE_CAMERA_Z)
- ingame/champion/championconstellation.lua:43 -- self.rotatedNode:ComputeSizeForDepth(
ZO_CHAMPION_CONSTELLATION_WIDTH,
ZO_CHAMPION_CONSTELLATION_HEIGHT,
ZO_CHAMPION_CONSTELLATION_DEPTH,
ZO_CHAMPION_REFERENCE_CAMERA_Z)
- ingame/champion/championconstellation.lua:126 -- self.node:ComputeSizeForDepth(ZO_CHAMPION_CLUSTER_WIDTH, ZO_CHAMPION_CLUSTER_HEIGHT, ZO_CHAMPION_CLUSTER_DEPTH, ZO_CHAMPION_REFERENCE_CAMERA_Z)
- ingame/champion/championstar.lua:353 -- self.sceneNode:ComputeSizeForDepth(size, size, self.depth, ZO_CHAMPION_REFERENCE_CAMERA_Z)
- ingame/champion/championstar.lua:469 -- self.sceneNode:ComputeSizeForDepth(size, size, self.depth, ZO_CHAMPION_REFERENCE_CAMERA_Z)
- ingame/champion/championstar.lua:763 -- self.sceneNode:ComputeSizeForDepth(STAR_ONE_SHOT_ANIMATION_SIZE, STAR_ONE_SHOT_ANIMATION_SIZE, self.depth, ZO_CHAMPION_REFERENCE_CAMERA_Z)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:207 -- self.node:ComputeSizeForDepth(self.sparksSize * magnification, self.sparksSize * magnification, 0, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:210 -- self.node:ComputeSizeForDepth(self.sparksMinVelocity * magnification, 0, 0, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:211 -- self.node:ComputeSizeForDepth(self.sparksMaxVelocity * magnification, 0, 0, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:214 -- self.node:ComputeSizeForDepth(self.spawnX1 * magnification, 0, 0, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:215 -- self.node:ComputeSizeForDepth(self.spawnY1 * magnification, 0, 0, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:216 -- self.node:ComputeSizeForDepth(self.spawnX2 * magnification, 0, 0, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:217 -- self.node:ComputeSizeForDepth(self.spawnY2 * magnification, 0, 0, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:221 -- self.node:ComputeSizeForDepth(self.positionX * magnification, self.positionY * magnification, 0, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:288 -- self.node:ComputeSizeForDepth(self.startX * magnification, 0, 0, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:289 -- self.node:ComputeSizeForDepth(self.endX * magnification, 0, 0, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:290 -- self.node:ComputeSizeForDepth(self.startY * magnification, 0, 0, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:291 -- self.node:ComputeSizeForDepth(self.endY * magnification, 0, 0, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:293 -- self.node:ComputeSizeForDepth(self.size * magnification, 0, 0, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:531 -- self.groundNode:ComputeSizeForDepth(GROUND_AREA_TEXTURE_SIZE * magnification, GROUND_AREA_TEXTURE_SIZE * magnification, GROUND_DEPTH, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:532 -- self.groundNode2:ComputeSizeForDepth(GROUND_AREA_TEXTURE_SIZE * magnification, GROUND_AREA_TEXTURE_SIZE * magnification, GROUND_DEPTH, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:533 -- self.smokeNode1:ComputeSizeForDepth(SMOKE_1_WIDTH * magnification, SMOKE_1_HEIGHT * magnification, SMOKE_DEPTH, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:534 -- self.smokeNode2:ComputeSizeForDepth(SMOKE_2_WIDTH * magnification, SMOKE_2_HEIGHT * magnification, SMOKE_DEPTH, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:602 -- self.smokeNode1:ComputeSizeForDepth(smoke1X * self.magnification, 0, SMOKE_DEPTH, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:603 -- self.smokeNode1:ComputeSizeForDepth(smoke1Y * self.magnification, 0, SMOKE_DEPTH, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:608 -- self.smokeNode2:ComputeSizeForDepth(smoke2X * self.magnification, 0, SMOKE_DEPTH, CAMERA_START_DEPTH)
- pregame/pregameanimatedbackground/gamepad/morrowindbackground.lua:609 -- self.smokeNode2:ComputeSizeForDepth(smoke2Y * self.magnification, 0, SMOKE_DEPTH, CAMERA_START_DEPTH)