- ingame/endlessdungeon/endlessdungeonhud.lua:115 --
fragment:SetHiddenForReason("SettingDisabled", true)
- ingame/endlessdungeon/endlessdungeonhud.lua:118 --
fragment:SetHiddenForReason("SettingDisabled", false)
- ingame/endlessdungeon/endlessdungeonhud.lua:127 --
fragment:SetHiddenForReason("ActiveDungeon", not isDungeonActive)
- ingame/endlessdungeon/endlessdungeonhudtracker.lua:8 --
fragment:SetHiddenForReason("InactiveDungeon", true)
- ingame/housingeditor/houseinformationtracker.lua:228 --
fragment:SetHiddenForReason("DisabledBySetting", not enabled, 0, 0)
- ingame/lfg/activitytracker.lua:90 --
fragment:SetHiddenForReason("NoTrackedActivity", activityType == nil, DEFAULT_HUD_DURATION, DEFAULT_HUD_DURATION)
- ingame/scenes/hudscene.lua:144 --
fragment:SetHiddenForReason("Dead", playerDead)
- ingame/scenes/hudscene.lua:147 --
fragment:SetHiddenForReason("Dead", not playerDead)
- ingame/scenes/hudscene.lua:182 --
fragment:SetHiddenForReason("Housing", not isHousingZone)
- ingame/scenes/hudscene.lua:187 --
fragment:SetHiddenForReason("Battleground", not isBattlegroundZone)
- ingame/scenes/hudscene.lua:191 --
fragment:SetHiddenForReason("Battleground", isBattlegroundZone)