- ingame/housingeditor/housingeditorhud.lua:1275 --
HousingEditorGetScreenPointWorldPlaneIntersection(mouseX, mouseY, range.x1, range.y1, range.z1, range.x2, range.y2, range.z2, range.x3, range.y3, range.z3)
- ingame/housingeditor/housingeditorhud.lua:1404 --
HousingEditorGetScreenPointWorldPlaneIntersection(mouseX, mouseY, range.x1, range.y1, range.z1, range.x2, range.y2, range.z2, range.x3, range.y3, range.z3)