- ingame/centerscreenannounce/centerscreenannounce.lua:2401 --
math.atan2(easedProgressInverse, easedProgress)
- ingame/champion/champion.lua:2045 --
math.atan2(-dy, dx)
- ingame/champion/champion.lua:2054 --
math.atan2(dy, dx)
- ingame/housingeditor/furnitureclasses_shared.lua:523 --
math.atan2(vectorToFurnitureX, vectorToFurnitureZ)
- ingame/housingeditor/furnitureclasses_shared.lua:783 --
math.atan2(vectorToFurnitureX, vectorToFurnitureZ)
- ingame/housingeditor/housingeditorhud.lua:1250 --
math.atan2(cameraX - originX, cameraZ - originZ)
- ingame/housingeditor/housingeditorhud.lua:1616 --
math.atan2(relativeX, relativeZ)
- ingame/housingeditor/housingeditorhud.lua:1618 --
math.atan2(relativeY, relativeXZ)
- internalingame/scrying/scrying.lua:653 --
math.atan2(dy, dx)
- internalingame/scrying/scrying.lua:806 --
math.atan2(centerOffsetX, centerOffsetY)
- libraries/globals/globalapi.lua:344 --
math.atan2(y, x)
- publicallingames/currency/gamepad/currencyselector_gamepad.lua:23 --
math.atan2(g_directionalInputY, g_directionalInputX)