- pregame/gamecredits/sharedgamecredits.lua:24 --
self:AddPool(GAME_CREDITS_ENTRY_TYPE_DEPARTMENT_HEADER, poolTemplates[GAME_CREDITS_ENTRY_TYPE_DEPARTMENT_HEADER], SetupTextControl)
- pregame/gamecredits/sharedgamecredits.lua:25 --
self:AddPool(GAME_CREDITS_ENTRY_TYPE_SECTION_HEADER, poolTemplates[GAME_CREDITS_ENTRY_TYPE_SECTION_HEADER], SetupTextControl)
- pregame/gamecredits/sharedgamecredits.lua:26 --
self:AddPool(GAME_CREDITS_ENTRY_TYPE_SECTION_TEXT, poolTemplates[GAME_CREDITS_ENTRY_TYPE_SECTION_TEXT], SetupTextControl)
- pregame/gamecredits/sharedgamecredits.lua:27 --
self:AddPool(GAME_CREDITS_ENTRY_TYPE_SECTION_TEXT_BLOCK, poolTemplates[GAME_CREDITS_ENTRY_TYPE_SECTION_TEXT_BLOCK], SetupTextControl)
- pregame/gamecredits/sharedgamecredits.lua:28 --
self:AddPool(GAME_CREDITS_ENTRY_TYPE_COMPANY_LOGO, poolTemplates[GAME_CREDITS_ENTRY_TYPE_COMPANY_LOGO], function(...) return self:SetupLogoControl(...) end)
- pregame/gamecredits/sharedgamecredits.lua:29 --
self:AddPool(GAME_CREDITS_ENTRY_TYPE_BACKGROUND_SWITCH, poolTemplates[GAME_CREDITS_ENTRY_TYPE_BACKGROUND_SWITCH], function(...) return self:SetupBackgroundSwitch(...) end)
- pregame/gamecredits/sharedgamecredits.lua:30 --
self:AddPool(GAME_CREDITS_ENTRY_TYPE_PADDING_SECTION, poolTemplates[GAME_CREDITS_ENTRY_TYPE_PADDING_SECTION], function(...) return self:SetupPaddingSection(...) end)