- ingame/giftinventory/gamepad/giftinventoryreceived_gamepad.lua:16 --
self:AddSupportedGiftState(GIFT_STATE_RECEIVED, "ZO_GamepadNewMenuEntryTemplate", SetupReceivedGift)
- ingame/giftinventory/gamepad/giftinventoryreturned_gamepad.lua:12 --
self:AddSupportedGiftState(GIFT_STATE_RETURNED, "ZO_GamepadGiftWithNoteEntryTemplate", ZO_GiftInventoryCategory_Gamepad.GiftWithNoteSetupFunction)
- ingame/giftinventory/gamepad/giftinventorysent_gamepad.lua:12 --
self:AddSupportedGiftState(GIFT_STATE_SENT, "ZO_GamepadMenuEntryTemplate")
- ingame/giftinventory/gamepad/giftinventorysent_gamepad.lua:13 --
self:AddSupportedGiftState(GIFT_STATE_THANKED, "ZO_GamepadGiftWithNoteEntryTemplate", ZO_GiftInventoryCategory_Gamepad.GiftWithNoteSetupFunction)
- ingame/giftinventory/keyboard/giftinventoryreceived_keyboard.lua:11 --
self:AddSupportedGiftState(GIFT_STATE_RECEIVED, RECEIVED_TYPE, "ZO_GiftInventoryReceived_Keyboard_Row", 52, function(control, data) self:SetupReceived(control, data) end)
- ingame/giftinventory/keyboard/giftinventoryreturned_keyboard.lua:11 --
self:AddSupportedGiftState(GIFT_STATE_RETURNED, RETURNED_TYPE, "ZO_GiftInventoryReturned_Keyboard_Row", 52, function(control, data) self:SetupReturned(control, data) end)
- ingame/giftinventory/keyboard/giftinventorysent_keyboard.lua:11 --
self:AddSupportedGiftState(GIFT_STATE_SENT, SENT_TYPE, "ZO_GiftInventorySent_Keyboard_Row", 52, function(control, data) self:SetupSent(control, data) end)
- ingame/giftinventory/keyboard/giftinventorythanked_keyboard.lua:11 --
self:AddSupportedGiftState(GIFT_STATE_THANKED, THANKED_TYPE, "ZO_GiftInventoryThanked_Keyboard_Row", 52, function(control, data) self:SetupThanked(control, data) end)