- ingame/collections/gamepad/collectionsbook_gamepad.lua:1162 --
self:BuildListFromTable(collectionList, favoriteData, GetString(SI_COLLECTIONS_FAVORITES_CATEGORY_HEADER))
- ingame/collections/gamepad/collectionsbook_gamepad.lua:1163 --
self:BuildListFromTable(collectionList, unlockedData, GetString("SI_COLLECTIBLEUNLOCKSTATE", COLLECTIBLE_UNLOCK_STATE_UNLOCKED_OWNED))
- ingame/collections/gamepad/collectionsbook_gamepad.lua:1164 --
self:BuildListFromTable(collectionList, lockedData, GetString("SI_COLLECTIBLEUNLOCKSTATE", COLLECTIBLE_UNLOCK_STATE_LOCKED))
- ingame/companion/gamepad/companioncollectionbook_gamepad.lua:564 --
self:BuildListFromTable(collectionList, unlockedData, GetString("SI_COLLECTIBLEUNLOCKSTATE", COLLECTIBLE_UNLOCK_STATE_UNLOCKED_OWNED))
- ingame/companion/gamepad/companioncollectionbook_gamepad.lua:565 --
self:BuildListFromTable(collectionList, lockedData, GetString("SI_COLLECTIBLEUNLOCKSTATE", COLLECTIBLE_UNLOCK_STATE_LOCKED))