- ingame/contacts/gamepad/sociallist_gamepad.lua:86 --
self:SetKeybindStripDescriptor(keybindDescriptor)
- ingame/crowncrates/keyboard/crowngemification_keyboard.lua:93 --
self:SetKeybindStripDescriptor(listKeybindStripDescriptor)
- ingame/giftinventory/keyboard/giftinventoryreceived_keyboard.lua:18 --
self:SetKeybindStripDescriptor({
alignment = KEYBIND_STRIP_ALIGN_RIGHT,
-- Open Gift Claim
{
name = GetString(SI_GIFT_INVENTORY_OPEN_KEYBIND),
keybind = "UI_SHORTCUT_PRIMARY",
visible = function()
return self.mouseOverRow ~= nil
end,
callback = function()
self:OpenGift()
end,
}
})
- ingame/giftinventory/keyboard/giftinventoryreturned_keyboard.lua:18 --
self:SetKeybindStripDescriptor({
alignment = KEYBIND_STRIP_ALIGN_RIGHT,
-- Send
{
name = GetString(SI_GIFT_INVENTORY_SEND_KEYBIND),
keybind = "UI_SHORTCUT_PRIMARY",
visible = function()
return self.mouseOverRow ~= nil
end,
callback = function()
self:RequestResendGift()
end,
},
})
- ingame/giftinventory/keyboard/giftinventorythanked_keyboard.lua:18 --
self:SetKeybindStripDescriptor({
alignment = KEYBIND_STRIP_ALIGN_RIGHT,
-- Delete gift
{
name = GetString(SI_GIFT_INVENTORY_DELETE_KEYBIND),
keybind = "UI_SHORTCUT_NEGATIVE",
visible = function()
return self.mouseOverRow ~= nil
end,
callback = function()
local gift = ZO_ScrollList_GetData(self.mouseOverRow)
if gift then
gift:View()
ZO_Dialogs_ShowDialog("CONFIRM_DELETE_GIFT_KEYBOARD", gift)
end
end,
},
-- View gift
{
name = GetString(SI_GIFT_INVENTORY_VIEW_KEYBIND),
keybind = "UI_SHORTCUT_PRIMARY",
visible = function()
if self.mouseOverRow then
local gift = ZO_ScrollList_GetData(self.mouseOverRow)
return gift:GetNote() ~= ""
end
return false
end,
callback = function()
self:ViewGift()
end,
},
})
- ingame/guildhistory/gamepad/guildhistory_gamepad.lua:231 --
self:SetKeybindStripDescriptor(self.categoryKeybindStripDescriptor)
- ingame/guildhistory/gamepad/guildhistory_gamepad.lua:242 --
self:SetKeybindStripDescriptor(self.eventsKeybindStripDescriptor)
- ingame/guildhistory/keyboard/guildhistory_keyboard.lua:134 --
self:SetKeybindStripDescriptor(
{
alignment = KEYBIND_STRIP_ALIGN_RIGHT,
-- Show More
{
name = GetString(SI_GUILD_HISTORY_SHOW_MORE),
keybind = "UI_SHORTCUT_PRIMARY",
visible = function()
return self:CanShowMore()
end,
callback = function()
self:TryShowMore()
end,
},
})
- ingame/housingeditor/gamepad/furnitureclasses_gamepad.lua:1037 --
self:SetKeybindStripDescriptor(keybindDescriptor)
- ingame/leaderboards/gamepad/leaderboardlist_gamepad.lua:98 --
self:SetKeybindStripDescriptor(keybindDescriptor)