ingame/playertoplayer/playertoplayer.lua:211 -- self.gamepadMenu:ForEachOrdinalEntry(function(ordinalIndex, entry)
local actionName = ZO_GetRadialMenuActionNameForOrdinalIndex(ordinalIndex)
local entryNarrationData =
{
name = entry.name,
keybindName = ZO_Keybindings_GetHighestPriorityNarrationStringFromAction(actionName) or GetString(SI_ACTION_IS_NOT_BOUND),
enabled = true,
}
table.insert(narrationData, entryNarrationData)
end)