ingame/help/help_manager.lua:32 -- self.overlaySyncObject:SetHandler("OnShown", function()
local NO_ARG = nil
-- We want HelpOverlay to get dibs on intercepting the close button before other systems (e.g.: Tribute conceding)
local PRIORITY = 1
CLOSE_ACTIONS_INTERCEPT_LAYER_FRAGMENT:RegisterCallback("InterceptCloseAction", OnInterceptCloseAction, NO_ARG, PRIORITY)
end, "Help_Manager")