pregame/settings/keyboard/pregame_settings_keyboard.lua:20 -- SETTINGS_FRAGMENT:RegisterCallback("StateChange", function(oldState, newState)
if newState == SCENE_FRAGMENT_SHOWING then
self:ShowSettings()
elseif newState == SCENE_FRAGMENT_HIDDEN then
PlaySound(SOUNDS.LOGIN_SCREEN_EXIT_SETTINGS)
self:HideSettings()
end
end)