- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:47 --
ZO_WeightedVectorRanges:New(
ZO_VectorRange:New(50 - UI_CENTER_X, 150 - UI_CENTER_X, 50, 150, 0.7, 0.8),
ZO_VectorRange:New(125 - UI_CENTER_X, 290 - UI_CENTER_X, 150, 220, 0.8, 0.9),
ZO_VectorRange:New(420 - UI_CENTER_X, 540 - UI_CENTER_X, 160, 215, 0.9, 1))
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:59 --
ZO_WeightedVectorRanges:New(ZO_VectorRange:New(1880 - UI_WIDTH, 1970 - UI_WIDTH, 0, 40, 0.75, 1))
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:68 --
ZO_WeightedVectorRanges:New(ZO_VectorRange:New(1340 - UI_WIDTH, 1520 - UI_WIDTH, 0, 75, 0.5, 0.75))
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:77 --
ZO_WeightedVectorRanges:New(ZO_VectorRange:New(1320 - UI_CENTER_X, 1400 - UI_CENTER_X, 150, 200, 0.25, 0.5))
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:86 --
ZO_WeightedVectorRanges:New(ZO_VectorRange:New(1300 - UI_CENTER_X, 1375 - UI_CENTER_X, 350, 375, 0.0, 0.25))
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:95 --
ZO_WeightedVectorRanges:New(
ZO_VectorRange:New(0, UI_CENTER_X * 0.5, -200, -200, 8, 40))
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:105 --
ZO_WeightedVectorRanges:New(
ZO_VectorRange:New(-UI_CENTER_X * 0.5, 0, -200, -200, 8, 40))