- internalingame/scrying/scrying.lua:124 --
zo_distance(epicenterX, epicenterY, currentX, currentY)
- libraries/zo_revealingcontrol/zo_revealingcontrol.lua:18 --
zo_distance(newRight, newBottom, newLeft, newTop)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:819 --
zo_distance(0, 0, self.windVectorX, self.windVectorY)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:915 --
zo_distance(0, 0, controllerX, controllerY)
- pregame/pregameanimatedbackground/gamepad/peninsulabackground.lua:927 --
zo_distance(mouseX1, mouseY1, mouseX2, mouseY2)