- ingame/housingeditor/furnitureclasses_shared.lua:518 --
zo_distance3D(worldX, worldY, worldZ, playerWorldX, playerWorldY, playerWorldZ)
- ingame/housingeditor/furnitureclasses_shared.lua:778 --
zo_distance3D(worldX, worldY, worldZ, playerWorldX, playerWorldY, playerWorldZ)
- ingame/housingeditor/housingeditorhud.lua:1415 --
zo_distance3D(self.focusInitialX, self.focusInitialY, self.focusInitialZ, x, y, z)
- ingame/housingeditor/housingeditorhud.lua:1536 --
zo_distance3D(cameraX, cameraY, cameraZ, worldX, worldY, worldZ)