ZO_Gamepad_ParametricList_Header = ZO_InitializingCallbackObject:Subclass() ZO_Gamepad_ParametricList_Header:MUST_IMPLEMENT("GetNarrationText") function ZO_Gamepad_ParametricList_Header:Initialize(control) self.control = control self.headerHighlight = self.control:GetNamedChild("Highlight") self.active = false self.enabled = true end function ZO_Gamepad_ParametricList_Header:SetCustomNarrationKey(key) self.customNarrationKey = key end function ZO_Gamepad_ParametricList_Header:RegisterNarrationInfo(narrationInfo) SCREEN_NARRATION_MANAGER:RegisterCustomObject(self.customNarrationKey, narrationInfo) end function ZO_Gamepad_ParametricList_Header:IsActive() return self.active end function ZO_Gamepad_ParametricList_Header:Activate() self.active = true self:Update() SCREEN_NARRATION_MANAGER:QueueCustomEntry(self.customNarrationKey) self:FireCallbacks("FocusActivated") end function ZO_Gamepad_ParametricList_Header:Deactivate() self.active = false self:Update() self:FireCallbacks("FocusDeactivated") end function ZO_Gamepad_ParametricList_Header:Update() self.headerHighlight:SetHidden(not self.active) end function ZO_Gamepad_ParametricList_Header:IsActive() return self.active end