Back to Home

ESO Lua File v101044

common/rzchroma/rzchroma_effects.lua

[◄ back to folders ]
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
ZO_CHROMA_UNDERLAY_ALPHA = .5
ZO_CHROMA_ACTIVE_KEY_COLOR = ZO_ColorDef:New(1, 1, 1, 1)
local FALLBACK_CANVAS_COLOR = ZO_ColorDef:New(0.773, 0.761, 0.62, ZO_CHROMA_UNDERLAY_ALPHA)
local FALLBACK_KEYBIND_VISUAL_DATA = 
{
    animationTimerData = ZO_CHROMA_ANIMATION_TIMER_DATA.KEYBIND_PROMPT_PULSATE,
    color = ZO_CHROMA_ACTIVE_KEY_COLOR,
    blendMode = CHROMA_BLEND_MODE_NORMAL,
    level = ZO_CHROMA_EFFECT_DRAW_LEVEL.ACTIVE_KEY_UI,
}
ZO_RzChroma_Effects = ZO_Object:Subclass()
function ZO_RzChroma_Effects:New(...)
    local object = ZO_Object.New(self)
    object:Initialize(...)
    return object
end
function ZO_RzChroma_Effects:CreateAllianceEffects(getColorFunction)
    local allianceEffects = {}
    for alliance = ALLIANCE_MIN_VALUE, ALLIANCE_MAX_VALUE do
        local allianceColor
        if alliance == ALLIANCE_NONE then
            allianceColor = FALLBACK_CANVAS_COLOR
        else
            allianceColor = getColorFunction(alliance):Clone()
            allianceColor:SetAlpha(ZO_CHROMA_UNDERLAY_ALPHA)
        end
        local r, g, b = allianceColor:UnpackRGB()
        local NO_ANIMATION_TIMER = nil
        allianceEffects[alliance] =
        {
            [CHROMA_DEVICE_TYPE_KEYBOARD] = ZO_ChromaCStyleCustomSingleColorEffect:New(CHROMA_DEVICE_TYPE_KEYBOARD, ZO_CHROMA_EFFECT_DRAW_LEVEL.FALLBACK, CHROMA_CUSTOM_EFFECT_GRID_STYLE_FULL, NO_ANIMATION_TIMER, allianceColor, CHROMA_BLEND_MODE_NORMAL),
            [CHROMA_DEVICE_TYPE_KEYPAD] = ZO_ChromaCStyleCustomSingleColorEffect:New(CHROMA_DEVICE_TYPE_KEYPAD, ZO_CHROMA_EFFECT_DRAW_LEVEL.FALLBACK, CHROMA_CUSTOM_EFFECT_GRID_STYLE_FULL, NO_ANIMATION_TIMER, allianceColor, CHROMA_BLEND_MODE_NORMAL),
            [CHROMA_DEVICE_TYPE_MOUSE] = ZO_ChromaCStyleCustomSingleColorEffect:New(CHROMA_DEVICE_TYPE_MOUSE, ZO_CHROMA_EFFECT_DRAW_LEVEL.FALLBACK, CHROMA_CUSTOM_EFFECT_GRID_STYLE_FULL, NO_ANIMATION_TIMER, allianceColor, CHROMA_BLEND_MODE_NORMAL),
            [CHROMA_DEVICE_TYPE_MOUSEPAD] = ZO_ChromaCStyleCustomSingleColorEffect:New(CHROMA_DEVICE_TYPE_MOUSEPAD, ZO_CHROMA_EFFECT_DRAW_LEVEL.FALLBACK, CHROMA_CUSTOM_EFFECT_GRID_STYLE_FULL, NO_ANIMATION_TIMER, allianceColor, CHROMA_BLEND_MODE_NORMAL),
            [CHROMA_DEVICE_TYPE_HEADSET] = ZO_ChromaPredefinedEffect:New(CHROMA_DEVICE_TYPE_HEADSET, ZO_CHROMA_EFFECT_DRAW_LEVEL.FALLBACK, ChromaCreateHeadsetStaticEffect, r, g, b),
        }
    end
    return allianceEffects
end
function ZO_RzChroma_Effects:Initialize()
    self.allianceEffects = self:CreateAllianceEffects(GetAllianceColor)
    self.battlegroundAllianceEffects = self:CreateAllianceEffects(GetBattlegroundTeamColor)
    self.keybindActionVisualData = { }
    self.keybindActionEffects = { }
    self:SetAlliance(ALLIANCE_NONE)
end
function ZO_RzChroma_Effects:RegisterForEvents()
    --To be overriden
end
function ZO_RzChroma_Effects:GetAllianceEffects(alliance, inBattleground)
    local container
    if inBattleground then
        container = self.battlegroundAllianceEffects
    else
        container = self.allianceEffects
    end
    return container[alliance]
end
function ZO_RzChroma_Effects:SetAlliance(alliance, inBattleground)
    if inBattleground == nil then
        inBattleground = false
    end
    if self.activeAlliance ~= alliance or self.inBattleground ~= inBattleground then
        local previousActiveAllianceEffects = self:GetAllianceEffects(self.activeAlliance, self.inBattleground)
        local newActiveAllianceEffects = self:GetAllianceEffects(alliance, inBattleground)
        for deviceType, newEffect in pairs(newActiveAllianceEffects) do
            if self.activeAlliance then
                local previousEffect = previousActiveAllianceEffects[deviceType]
                ZO_RZCHROMA_MANAGER:RemoveEffect(previousEffect)
            end
            local newEffect = newActiveAllianceEffects[deviceType]
            ZO_RZCHROMA_MANAGER:AddEffect(newEffect)
        end
        self.activeAlliance = alliance
        self.inBattleground = inBattleground
    end
end
function ZO_RzChroma_Effects:SetVisualDataForKeybindAction(actionName, animationTimerData, color, blendMode, level)
    self.keybindActionVisualData[actionName] = { animationTimerData = animationTimerData, color = color, blendMode = blendMode, level = level }
end
function ZO_RzChroma_Effects:AddKeybindActionEffect(actionName)
    self:RemoveKeybindActionEffect(actionName)
    local row, column = ZO_ChromaGetCustomEffectCoordinatesForAction(actionName)
    if row and column then
        local visualData = self.keybindActionVisualData[actionName] or FALLBACK_KEYBIND_VISUAL_DATA
        local effect = ZO_ChromaCStyleCustomSingleColorFadingEffect:New(CHROMA_DEVICE_TYPE_KEYBOARD, visualData.level, CHROMA_CUSTOM_EFFECT_GRID_STYLE_STATIC_CELLS, visualData.animationTimerData, visualData.color, visualData.blendMode)
        effect:SetCellActive(row, column, true)
        effect:SetDeleteEffectCallback(function() self:RemoveKeybindActionEffect(actionName) end)
        self.keybindActionEffects[actionName] = effect
        ZO_RZCHROMA_MANAGER:AddEffect(effect)
    end
end
function ZO_RzChroma_Effects:RemoveKeybindActionEffect(actionName)
    local effect = self.keybindActionEffects[actionName]
    if effect then
        ChromaDeleteCustomEffectById(effect:GetEffectId())
        ZO_RZCHROMA_MANAGER:RemoveEffect(effect)
        self.keybindActionEffects[actionName] = nil
    end
end
    local layerIndex, categoryIndex, actionIndex = GetActionIndicesFromName(actionName)
    for bindingIndex = 1, GetMaxBindingsPerAction() do
        local guiKey, mod1, mod2, mod3, mod4 = GetActionBindingInfo(layerIndex, categoryIndex, actionIndex, bindingIndex)
        if guiKey ~= KEY_INVALID then                  
            -- Get the first non-gamepad, non-choord key
            if not IsKeyCodeGamepadKey(guiKey) and not IsKeyCodeChordKey(guiKey) then
                local chromaKey = GetChromaKeyboardKeyByZoGuiKey(guiKey)
                if chromaKey ~= CHROMA_KEYBOARD_KEY_INVALID then
                    return GetChromaKeyboardCellByChromaKeyboardKey(chromaKey)
                end
            end
        end
    end
end