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local DEFAULT_GAMEPAD_ALERT_TEMPLATE = "ZO_AlertLineGamepad"end local alertData = message alertData = { lines = { } } end self.alerts:AddEntry(self.alerts:HasTemplate(template) and template or DEFAULT_GAMEPAD_ALERT_TEMPLATE, alertData)endendendendend control:SetWidth(GuiRoot:GetRight() - ZO_Compass:GetRight() - ZO_GAMEPAD_CONTENT_INSET_X - ZO_GAMEPAD_SAFE_ZONE_INSET_X)end local MAX_DISPLAYED_ENTRIES_GAMEPAD = 2 local MAX_HEIGHT_GAMEPAD = 900 local NO_MAX_LINES_PER_ENTRY_GAMEPAD = nil self.alerts = ZO_FadingControlBuffer:New(control, MAX_DISPLAYED_ENTRIES_GAMEPAD, MAX_HEIGHT_GAMEPAD, NO_MAX_LINES_PER_ENTRY_GAMEPAD, "AlertFadeGamepad", "AlertTranslateGamepad", anchor) end EVENT_MANAGER:RegisterForEvent("AlertText_Gamepad", EVENT_APP_GUI_HIDDEN_STATE_CHANGED, OnAppGuiHiddenStateChanged) endendendendend--[[ Global Alert Functions ]]-- if not message then return end end if message == "" then return end else endend if not message then return end end if message == "" then return endendendendend |