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return objectendendend return ZO_ANTIQUITY_TYPE_SETendendend local itemQualityColor = ZO_ColorDef:New(GetInterfaceColor(INTERFACE_COLOR_TYPE_ANTIQUITY_QUALITY_COLORS, self:GetQuality()))endendendendend return true end end return falseend return true end end return falseendend local numRecovered numRecovered = numRecovered and math.min(numRecovered, antiquityNumRecovered) or antiquityNumRecovered end return numRecovered or 0end local loreEntries = {} end end return loreEntriesend local numLoreEntries = 0 end return numLoreEntriesend local numUnlockedEntries = 0 end return numUnlockedEntriesendend endend return true end end return falseendend return self:AntiquityIterator({function(antiquityData) return not antiquityData:HasRecovered() end})() == nilendendendend |