|
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 |
self.armoryBuildIconPicker = ZO_ArmoryBuildIconPicker_Keyboard:New(self.armoryBuildIconPickerGridListControl) --Needed in order for the requiresTextInput field in the dialog data to workendend --If we somehow don't have any build data, there isn't anything to save our changes to if pendingBuildName and pendingBuildName ~= "" then if #violations == 0 then return true end end end --If we get here, that means we failed to save the pending changes for some reason, so return false return falseend { title = { }, { }, --Set up the rules for the edit box end, buttons = { { requiresTextInput = true, noReleaseOnClick = true, --Only close the dialog if the changes were saved successfully end end end }, } })end--------------------Global XML------------------ endendend |