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function ZO_CombinationPromptManager_ShowEvolutionPrompt(baseCollectibleId, unlockedCollectibleId, acceptCallback, declineCallback) local unlockedCollectibleData = ZO_COLLECTIBLE_DATA_MANAGER:GetCollectibleDataById(unlockedCollectibleId) local dialogData = { baseCollectibleId = baseCollectibleId, evolvedCollectibleId = unlockedCollectibleId, } local textParams = { mainTextParams = { baseCollectibleName, unlockedCollectibleName }, } ZO_Dialogs_ShowGamepadDialog("CONFIRM_COLLECTIBLE_EVOLUTION_PROMPT_GAMEPAD", dialogData, textParams) else endendendfunction ZO_CombinationPromptManager_ShowAdvancedCombinationPrompt(combinationId, acceptCallback, declineCallback) local nonFragmentComponentCollectibleIds = { GetCombinationNonFragmentComponentCollectibleIds(combinationId) } local nonFragmentComponentCollectibleNames = {} if collectibleData then end end local unlockedCollectibleNames = {} for i = 1, numCollectibleUnlocks do if collectibleData then end end local componentNameList = ZO_GenerateCommaSeparatedListWithAnd(nonFragmentComponentCollectibleNames) local dialogData = { combinationId = combinationId, componentNameList = componentNameList, unlockNameList = unlockNameList, } local textParams = { mainTextParams = { componentNameList, unlockNameList }, } ZO_Dialogs_ShowGamepadDialog("CONFIRM_COLLECTIBLE_ADVANCED_COMBINATION_PROMPT_GAMEPAD", dialogData, textParams) else ZO_Dialogs_ShowDialog("CONFIRM_COLLECTIBLE_ADVANCED_COMBINATION_PROMPT_KEYBOARD", dialogData, textParams) endendendfunction ZO_CombinationPromptManager_ShowAppropriateCombinationPrompt(combinationId, acceptCallback, declineCallback) if GetCombinationNumNonFragmentCollectibleComponents(combinationId) == 1 and GetCombinationNumUnlockedCollectibles(combinationId) == 1 then ZO_CombinationPromptManager_ShowEvolutionPrompt(baseCollectibleId, unlockedCollectibleId, acceptCallback, declineCallback) else ZO_CombinationPromptManager_ShowAdvancedCombinationPrompt(combinationId, acceptCallback, declineCallback) endendend |